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Every day we move farther from classic. Nothing is going to change that, not six new servers. |
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Although they could recreate part of the environment if they adopted Verant's old stance towards players and also irregularly introduced various surprise broken mechanics with fixes often taking many months just like in the good old days. Some examples:
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Look, all it would take is for Rogean and Nilbog to find their passion for classic EQ again (and for those who don't believe they lost it ... THEY LITERALLY DISABLED THE QUEST IN EVERQUEST ... ON THE "CLASSIC SERVER"!!!) Now, given that they've been doing this thing for over a decade, I can't in any way fault them for losing their passion. And to be crystal clear: I'm still totally grateful for our decreasingly-classic-but-still-free-and-awesome servers! But let's not pretend "this is out of mere mortal control": it's 100% in R&N's control. If we want servers that get more classic over time instead of less, we have to find a way to make them want classic again. |
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Why would they merge green into blue and then make 2 fresh greens? That makes zero sense. Would be dump into blue then just restart clean current green
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They have limited resources and anyone who has dealt with customer service knows that the service needers (us players) too often treat the service givers like garbage, so like cops they end up hating all of us. What can we do? Who knows.
Disabling quests on green was pretty sad. Still no simulated repops which are a classic mechanic of random server down time. Some easy stuff to classic it up. I don't know what their resource availability is like or just their burnout level. I volunteered to guide the minimum amount of hours which I would attend to like my regular paying job and I would never get to play the game, because I just like it, but I have never had any interest in the guide apps I have posted over 10 years. I don't know what they need but who can give them what they need if they don't communicate with us. Wishing it was better 2021. |
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I'm sorry, but you will never convince me that someone who truly loves classic EQ would actually think it's acceptable to remove quests from the game (for a month ... after beta testing for 10+ years ... and then all they did after that month was nerf one quest!) But there are plenty of other examples also ... like the staff just flat out gave up on /list :( To be clear, I'm a /list defender; I argued with people that /list was classic, it was just making up for classic paid GMs. But it quickly became obvious that /list failed in one simple way: paid GMs slept. There were many different ways the staff could have addressed that, but instead ... guaranteed pixels for the sleepless/account sharers (because that's classic :rolleyes:). |
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There is some stuff that is problematic. That isn't one of them. Server progression breaking knowledge of things like manastone should be dealt with in a custom manner, I believe. The list was a failure. However, doing nothing and having it in game in normal fashion is also insane. On all live servers, the manastone never came back. Instant click pumices never came back. Legacy items were gone forever. Here we are bringing legacy items back, legacy binds back. They need customized if they're going to be in. The classic move would be to have no locket of escape, no manastone, no clicky pumice (oh look we didn't include that, how interesting) and no firepots bind. But if you want these fun items in the game, then you gotta customize it. The list was a good attempt but it didn't work with screen sharing technology it meant the thing was on lock permanently. |
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