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-   -   Green UN agreement? (/forums/showthread.php?t=360335)

ClephNote 06-02-2020 12:50 PM

I'm curious... what would the optimal raiding scene look like? We did might makes right, trains r fun, GM babysitting and finally created a UN and rotation.

Since it's always "shitty" I'm genuinely curious what would be fair/good/fun/positive look like? Outside of instancing or reduction of population by 75%, I'm not sure what could be done. It's an old nostalgia game and our bads would stomp Furor/Tigole/Thott in knowledge, strategies and execution. So, how do you make most people happy?

I'd like most people to be happy!

Fammaden 06-02-2020 01:04 PM

Quote:

Originally Posted by ClephNote (Post 3138635)
I'm curious... what would the optimal raiding scene look like? We did might makes right, trains r fun, GM babysitting and finally created a UN and rotation.

There's no rotation on the real raid targets, everything rotated (even Maestro and Phinny when you really break down the difficulty) are fast spawning trash from end game zones. The big names, Inny/CT/Draco/Vox/Nag, are all still poopsocked window camping shitfests.

We also know straight from Galach that he proposed a bag limit system to green UN and the idea was roundly rejected by ST.

billcrystals 06-02-2020 01:06 PM

The UN took a huge credibility hit by letting DMO in, but it's still the best way to regulate/distribute such limited content among a wide group of players. The alternative of just FFA anarchy is worse for everyone IMO.

ClephNote 06-02-2020 01:27 PM

What’s the bag limit, I’m unfamiliar with it.

Jungleberry 06-02-2020 01:43 PM

Quote:

Originally Posted by ClephNote (Post 3138635)
I'm curious... what would the optimal raiding scene look like? We did might makes right, trains r fun, GM babysitting and finally created a UN and rotation.

Since it's always "shitty" I'm genuinely curious what would be fair/good/fun/positive look like? Outside of instancing or reduction of population by 75%, I'm not sure what could be done. It's an old nostalgia game and our bads would stomp Furor/Tigole/Thott in knowledge, strategies and execution. So, how do you make most people happy?

I'd like most people to be happy!

Get rid of socking. The game is 21 years old and all the fat nerds are still just sitting outside waiting for shit to spawn for 12 hours. Real fun.

ClephNote 06-02-2020 01:45 PM

Quote:

Originally Posted by billcrystals (Post 3138648)
The UN took a huge credibility hit by letting DMO in, but it's still the best way to regulate/distribute such limited content among a wide group of players. The alternative of just FFA anarchy is worse for everyone IMO.

Why doesn't DMO count? They are a guild of allies and pals. Literally three of them raid regularly with ST and they maintain their DMO tags and they are more competitive than some of the smaller guilds in the UN.

To my knowledge, there is no cross guild tagging going on, and even if there were, would that be bad? I have to assume that there are people in multiple guilds now. It's more likely that there is a Kingdom player in ST than a DMO player. So, what's the problemo, amigo?

OuterChimp 06-02-2020 01:48 PM

Is Bladefrenzy a member of the UN?

Does he make up the rules?

ClephNote 06-02-2020 01:48 PM

Quote:

Originally Posted by Jungleberry (Post 3138671)
Get rid of socking. The game is 21 years old and all the fat nerds are still just sitting outside waiting for shit to spawn for 12 hours. Real fun.

Are you recommending removing variance from respawn timers, so everyone knows that CT spawns at noon on Tuesday, for example, making it an FTE race for everyone that's available at noon on Tuesday? The last couple of weeks, there has been almost 200 people socking 7 day spawns. They weren't all Seal Team.

Fammaden 06-02-2020 01:48 PM

Quote:

Originally Posted by ClephNote (Post 3138659)
What’s the bag limit, I’m unfamiliar with it.

If your guild (presumably ST on green) kills the same raid mob three consecutive spawns in a row, you don't contest for the fourth. Kind of a soft rotation or a compromise. There's still competition on every spawn, the dominating guild still gets to monopolize the majority of content, but once a month the other guys get more of a shot at each target.

Kich867 06-02-2020 01:57 PM

Quote:

Originally Posted by ClephNote (Post 3138676)
Are you recommending removing variance from respawn timers, so everyone knows that CT spawns at noon on Tuesday, for example, making it an FTE race for everyone that's available at noon on Tuesday? The last couple of weeks, there has been almost 200 people socking 7 day spawns. They weren't all Seal Team.

You could also just go the other way, increase the spawn rates and lock people out of getting loot from that mob for a week.


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