Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   I'm all for stopping recharging, but it is really unclassic to destroy clickies (/forums/showthread.php?t=358599)

Croco 05-12-2020 05:43 AM

Quote:

Originally Posted by Ennewi (Post 3127832)
Than make your own time capsule server? But then you would have to include each and every single bug, otherwise it could be considered "selectively classic" as well. The bug that caused players zoning into Mistmoore to be pushed back out into Lfay until the previous player who zoned in before them moved. The bug that caused coin to be destroyed when players accidentally clicked the amount onto the banker instead of into the bank slot. The bug that removed "auto-aim" from archery.

Most here are willing to accept a gray area that has the right feel, one they remember EverQuest gave. If you want black and white, absolute classic, good luck recreating that because the original developers were constantly making changes, even some that went without mention in the patch notes, and for good reason.

https://web.archive.org/web/20000511...ww.neriak.com/



To you that might not matter, it might be completely irrelevant, but for others it is essential to what made the game fun/memorable and unlike countless other MMOs that followed it.

You have hit the proverbial nail on the head. That is the point I and many others who've posted in this and other threads are trying to make. If you want to say that this server is attempting to recreate the feel of classic without being actually classic that is one thing but from everything I've seen and heard the goal of the project was "classic everquest", and there have been innumerable changes at this point away from that.

This hasn't been a pure classic server for a long long time. Personally I think all those bugs should exist as long as they weren't fixed within the time lock of the server. As far as gray area goes everyone accepts it because we literally can't do anything about it. The slope has long been slippery and going downhill more and more. If a non-classic change will help the staff it's put in but many many things that players have utilized, even if they are verifiably classic have been changed or removed.

This is just one more thing in a lot list of things that push the server further from classic. Some people are fine with it, and some like myself and others would rather they stop tinkering and adding non-classic changes according to their random whims.

Ennewi 05-12-2020 06:29 AM

Quote:

Originally Posted by Croco (Post 3127836)
You have hit the proverbial nail on the head. That is the point I and many others who've posted in this and other threads are trying to make. If you want to say that this server is attempting to recreate the feel of classic without being actually classic that is one thing but from everything I've seen and heard the goal of the project was "classic everquest", and there have been innumerable changes at this point away from that.

This hasn't been a pure classic server for a long long time. Personally I think all those bugs should exist as long as they weren't fixed within the time lock of the server. As far as gray area goes everyone accepts it because we literally can't do anything about it. The slope has long been slippery and going downhill more and more. If a non-classic change will help the staff it's put in but many many things that players have utilized, even if they are verifiably classic have been changed or removed.

This is just one more thing in a lot list of things that push the server further from classic. Some people are fine with it, and some like myself and others would rather they stop tinkering and adding non-classic changes according to their random whims.

If you use the word "literally" one more time, you might just get added to the ignore list. Literally.

First, we don't have all of the information. However, second, we can do something about that by researching and putting forth evidence, as Fammaden suggested. But be prepared to say goodbye to more than a few hours of your life online following rabbit holes that often have no rabbits or only partial rabbits in them. And even with all of that time dedicated to researching, there are still finer details that have been lost in the time between now and then. No amount of coffee and keyboard pecking will get all of the game back unfortunately. That classic "to a t" trilogy can't exist because we were an intrinsic part of it just as we are now a part of Project1999. Perfection is a moving target.

Croco 05-12-2020 06:45 AM

Quote:

Originally Posted by Ennewi (Post 3127845)
If you use the word "literally" one more time, you might just get added to the ignore list. Literally.

First, we don't have all of the information. However, second, we can do something about that by researching and putting forth evidence, as Fammaden suggested. But be prepared to say goodbye to more than a few hours of your life online following rabbit holes that often have no rabbits or only partial rabbits in them. And even with all of that time dedicated to researching, there are still finer details that have been lost in the time between now and then. No amount of coffee and keyboard pecking will get all of the game back unfortunately. That classic "to a t" trilogy can't exist because we were an intrinsic part of it just as we are now a part of Project1999. Perfection is a moving target.

Literally?

Ennewi 05-12-2020 06:57 AM

Quote:

Originally Posted by Croco (Post 3127847)
Literally?

https://youtu.be/6ly1UTgiBXM

Tobius 05-12-2020 07:23 AM

So “abusing” this mechanic made raiding easier, theoretically making raids quicker or requiring less powerful raid forces/numbers.

So once again a changes that favours no lifers and neckbeard neets who can farm plat for epic items and zerg raids in greater numbers or sock for longer or whatever it takes to make up this shortfall.

Yet broken TT, broken casters and so on remain in place. Bah.

I'm for classic feel over classic mechanics but there's other ways this server isn't like classic they don't address like certain zones being empty certain race class combos never being used like they were on live.

They only seem to change things in a way that makes things harder for casuals.

Whatever it's free to play blah blah blah.

It's just like every patch note elicits a sigh.

jolanar 05-12-2020 08:14 AM

I find it hilarious that they make these kinds of changes but stuff like combat bind wound is still in the game.

I wonder how much time they spend inside P99 playing at this point. I feel like they've lost the wonder a long time ago and see it more of a chore to maintain than anything.

magnetaress 05-12-2020 09:24 AM

Nerf all clickies

*chomps donals bp*


All times are GMT -4. The time now is 04:19 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.