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-   -   Belt Quest XP Reduced? (/forums/showthread.php?t=344711)

Prova 12-16-2019 02:50 PM

It's been consistently higher on Teal prior to the most recent patch as well. I've probably handed in 200-300 over various alts in the last few weeks. The amounts right now are much lower than I was experiencing as recently as last week.

Dolalin 12-16-2019 03:22 PM

I would be very curious to see if people think Crushbone XP is slower now than before...

Prova 12-16-2019 08:22 PM

Considering the turn-ins are not in Crushbone, I'm not sure how that's relevant.

My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp. This is roughly as much as I got at level 17 a week ago for the same number of belts/same xp penalty.

I think they reduced the XP by half.

Entee 12-16-2019 09:15 PM

Last night on my level 11 Necro I turned in 29 belts and 8 Lego pads. It took me from 1.5 bubbles to 3.5 bubbles, so around 40% ish of level 11.

solleks 12-16-2019 09:22 PM

Perfectly tuned machine, bravo

zillabunny 12-16-2019 10:37 PM

I dont get why they do fucking idiot shit like this but leave in stuff like pet attacking macros or recharging...

Stuff like this takes the fun out while having pet attack is the neck beard shit that caters to RMT ...

Oh wait...

Widan 12-16-2019 11:40 PM

Custom classic strikes again

stewe 12-17-2019 12:45 AM

Oh no the horror, you mean you might have to actually grind exp from non green conning mobs, the absolute horror, im sorry this is happening to you.

Furitor 12-17-2019 01:27 AM

To be fair, people buy these off newbies to level their alts. In return newbies get money. Now the economy is less of an economy, but *shrug* guess we'll have to PL the old fashion classic way and still take green conning mobs away from people (probably worse).

sajbert 12-17-2019 02:12 AM

Quote:

Originally Posted by Furitor (Post 3052145)
To be fair, people buy these off newbies to level their alts. In return newbies get money. Now the economy is less of an economy, but *shrug* guess we'll have to PL the old fashion classic way and still take green conning mobs away from people (probably worse).

Absolutely. Being able to sell belts/chips/ears for a small bit of cash helps newer players considerably, which I think is a good thing. Older players using it to power level alts, I don’t really see the issue and in fact prefer it to some monk twink clearing the entire dungeon solo with his fungi regen and whatnot.

If it’s not true to classic I don’t see the rationale behind the changes but it’s not like it changes all that much for the worse.


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