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-   -   Can't help but think some more plat on green would help immensly for retainment (/forums/showthread.php?t=336321)

DMN 10-15-2019 07:27 AM

Quote:

Originally Posted by Wallicker (Post 2984886)
Rabid wolf kill(lvl 3-5)= 2 plat (2spawns in Qeynos hills 80 sec respawn)
Double farmer camp in (lvl 4-5)WK = drop bandit sashes can turn in for 3-8pp
Bandits WK/NK/EK(lvl 7-12) = see above + drop bronze weapons
Willowisps NK/erud xing(lvl 9-12) = drop Lightstone and GLS 1-9pp per
Nybright camp in lfay(lvl 9-12?) = drop bronze weapons + vendor less than 45 secs away.

You can farm 150pp or more at any of these camps in under an hour or so on a sub lvl 15 toon hope this helps

Ya i'm sure the sisters are camped to hell. And getting to the WK is a pain in the ass for most people, especially if they can't freaking bind and can't even afford the bind spell in the first place.

The diseased pelt quest is also not supposed to be awarding 2 plat. it's supposed to be awarding a random level 1 cleric spell.

Quinas 10-15-2019 07:43 AM

Looted an opal last night and it was like I looted a Fungi tunic.

Wallicker 10-15-2019 07:53 AM

Quote:

Originally Posted by DMN (Post 2985517)
Ya i'm sure the sisters are camped to hell. And getting to the WK is a pain in the ass for most people, especially if they can't freaking bind and can't even afford the bind spell in the first place.

The diseased pelt quest is also not supposed to be awarding 2 plat. it's supposed to be awarding a random level 1 cleric spell.


Proof of this bc if so huge

GreldorEQ 10-15-2019 08:03 AM

So here's the deal. Fast levelling is not the mighty boon to a new server that people think it is. Because of the skill system, the spell system and crappy armor actually mattering in green, there is a delicate balance between your power-push to 50 and actually gaining what you need from the PVE experience to sustain yourself at 50.

Spells aside, have a lovely time levelling defense on blue mobs at 50....

DMN 10-15-2019 08:21 AM

Quote:

Originally Posted by Wallicker (Post 2985528)
Proof of this bc if so huge

https://groups.google.com/d/msg/alt....M/LYgYe-jEnS4J

turbosilk 10-15-2019 09:14 AM

Quote:

Originally Posted by DMN (Post 2984813)
Everyone is getting burnt out over still using core class spells that are anywhere from 4 to 9 levels out of date.

You shouldn't be able to buy everything as soon as you hit the level without planning. There are tradeoffs. Makes the game interesting.

Deathrydar 10-15-2019 09:15 AM

Quote:

Originally Posted by turbosilk (Post 2985568)
You shouldn't be able to buy everything as soon as you hit the level without planning. There are tradeoffs. Makes the game interesting.

This is true in the real game, but in a beta with 10x experience, it changes things.

Jimjam 10-15-2019 10:14 AM

make vendor bought spells/equipment buy and sell for 1/10 of what they do usually.

DMN 10-15-2019 01:35 PM

Quote:

Originally Posted by turbosilk (Post 2985568)
You shouldn't be able to buy everything as soon as you hit the level without planning. There are tradeoffs. Makes the game interesting.

You understand what "core spells" are right? We aren't supposed to be "making the game interesting" in beta either, it's about finding out what's broken/bugged/exploitable.


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