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-   -   Ok. This is not classic. Why won't you revive the sleeper? (/forums/showthread.php?t=329729)

kjs86z 07-11-2019 04:05 PM

Quote:

Originally Posted by Heebs13 (Post 2934989)
Having some of the most valuable raid targets on the box be perma-dead is kind of dumb.

This.

Kayso2 07-11-2019 04:26 PM

As someone who would love a shroud, I couldn't help but feel my Warder 2.0 shroud would be a charity shroud. I can also think of 2-3 monks whereby me knowing they will never get shrouds makes me not having one much more tolerable. It would obviously mean a lot more to them than me, denial of pixels, all that jazz.

These are probably not the thoughts of a cool and normal BBQing bro in the midst of a summer vacation that prevents my guild from getting loot, but it is what it is.

I'm not proud.

Psyborg 07-11-2019 04:27 PM

Quote:

Originally Posted by Kayso2 (Post 2935051)
As someone who would love a shroud, I couldn't help but feel my Warder 2.0 shroud would be a charity shroud. I can also think of 2-3 monks whereby me knowing they will never get shrouds makes me not having one much more tolerable. It would obviously mean a lot more to them than me, denial of pixels, all that jazz.

These are probably not the thoughts of a cool and normal BBQing bro in the midst of a summer vacation that prevents my guild from getting loot, but it is what it is.

I'm not proud.

SHAME, SHAME.

Jibartik 07-11-2019 04:27 PM

Sleeper not up.

Evia 07-11-2019 05:48 PM

this topic reminds me of all the people in the baseball community who want robot umps
I cant argue that you all make valid points on why resetting sleeper makes sense
but nobody realizes that you also in turn ruin some of the magic and intangible aspects of the game by doing so.

Sleeper was an epic and highly talked about mob from the game. It was a prime talking point I would use when trying to sell people on trying the game out, and it always got them intrigued. The idea of a ultra powerful monster that (supposedly) is unable to be killed and ONLY SPAWNS ONCE is something that (IMHO) should never ever be touched.

it's as close to something being sacred in this game comes

Jibartik 07-11-2019 05:53 PM

Sleeper gets resets in october (2022) :o

Kayso2 07-11-2019 06:09 PM

Quote:

Originally Posted by Jibartik (Post 2935073)
Sleeper gets resets in october (2022) :o

And then the rest of the Chardok patch?

Endonde 07-11-2019 06:16 PM

This all seems very classic to me.

Ripqozko 07-11-2019 06:20 PM

Sorry you don’t have warder loot (I do)

fuckshit22 07-11-2019 06:44 PM

Quote:

Originally Posted by Evia (Post 2935072)
this topic reminds me of all the people in the baseball community who want robot umps
I cant argue that you all make valid points on why resetting sleeper makes sense
but nobody realizes that you also in turn ruin some of the magic and intangible aspects of the game by doing so.

Sleeper was an epic and highly talked about mob from the game. It was a prime talking point I would use when trying to sell people on trying the game out, and it always got them intrigued. The idea of a ultra powerful monster that (supposedly) is unable to be killed and ONLY SPAWNS ONCE is something that (IMHO) should never ever be touched.

it's as close to something being sacred in this game comes


So convincing poeple to try the game you said... "Heres a cool story about an everquest experience you will never have, come try it out!" They ate it up and they also wanted to join the mass of players who never get to experience this. Fascinating.


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