Project 1999

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-   -   /Consider Color Scaling at Level 60? (/forums/showthread.php?t=294821)

Vormotus 04-23-2018 03:41 AM

Amazing work! I was already wondering what had happened to the Light Blue colour :)

Kaezyr D`Shiv 04-23-2018 02:04 PM

Quote:

Originally Posted by Zentile (Post 2684040)
Also conned a lvl 39, 40, 44, 45 and 46 player in game. Here is the final version:

Character Level 60
-21 or more, GREEN - you could probably win this fight. [No Exp]
-16 to -20, GREEN - you would probably win this fight..it's not certain though. [Exp]
-1 to -15, BLUE - appears to be quite formidable.
0, WHITE - looks like quite a gamble.
+1 and +2, YELLOW - looks like it would wipe the floor with you!
+3 or more, RED - what would you like your tombstone to say?

Therefore at 60, a lvl 44 mob would be GREEN but a lvl 45 mob would be BLUE. All mobs from lvl 40 to 44 would be EXP GREEN but anything lvl 39 or lower would be No EXP GREENS.

I'll update the wiki.

Zen

By the way, this is exactly my findings, and unconfirmed as of right now, but I think this same range of levels (not to say that a 44 is high green at 57, but that a 41 should be) is for 57-60 as well. ( Like I said, still a work in progress)

Zentile 04-23-2018 02:47 PM

I know there is a major gap in the wiki from level 50 to level 60 so anything you can do to fill in the missing info is very welcomed!

Zen

Kaezyr D`Shiv 04-24-2018 01:21 AM

50-60 is actually what I have so far. Still have not fully confirmed my research/findings from 56-60 yet though.


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