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-   -   So what happened in luclin-pop? (/forums/showthread.php?t=234580)

Baldrek 04-13-2016 05:16 PM

Quote:

Originally Posted by eqravenprince (Post 2240102)
Luclin Issues

The bazaar made the world seem less alive. AA's meant less people starting up alts which detracts new players since it was such a group dependent game, you needed a steady flow of alts. Took many years before Sony corrected the problem of having to solo your way to max level by adding Mercenaries and ridiculous gear that dropped off any mob in the game. And Luclin character graphics changes looked horrible. I realize that is subjective but just my opinion. Every character ran like they had a stick up their butt and just did not look as good.

PoP Isses

Ports everywhere, world suddenly felt very tiny. Low level characters would just port into PoK, get whatever high level buff and go to whatever continent wihin minutes. It just felt more like an arcade game, no immersion, no pride in your home town, no travel. It's a right of passage as a Erudite to have to take the boat to qeynos at level 1 for a lot of people and then wait even longer for a high level to show up to bind you. Or evil characters getting off the boat in Butcherblock trying to get to Crushbone without being killed by guards. None of that meant anything anymore. Oh and even more stupid raid content and bottlenecks slowing alts from being created on top of AAs, this killed new players from sticking to EQ, this was the death knell of EQ.

This pretty much sums it up for me - well said!

Cecily 04-13-2016 05:26 PM

Quote:

Originally Posted by xexbis0 (Post 2240187)
Chardok AoE won't exist post-revamp. I kind of agree with you about Chardok AoE, but I don't know if I could have done the stupidity of the 60 hour hell level grinds again on more than one character. One was enough. AA's made grouping on 60s healthy again. That part kinda stinks. There's raiding or farming at 60 now, and you better be an important class.

No offense, but you probably couldn't have. Neither could most people. Imagine how much less congested our end game would be had Chardok AE never happened.

Dillian 04-13-2016 05:30 PM

Quote:

Originally Posted by snead (Post 2240159)
The Bad:
1. horses needed new models

The Good:
1. raids were amazing (you killed fucking massive gods and shit how bad ass is that?)
2. aa's meant you could continue to play your main (i don't like alts)
3. plane of tranquility music (some of the best in the game and what i fell asleep to)
4. PoP specific zones were so pretty and fun to explore.
5. item loot made fucking sense and wasn't a bunch of bullshit (no wisdom on warrior only boots)
6. dyes (i can finally match or look bad ass while i kill shit)
7. Helm model off (not sure if this was added then but fuck it needs to be added here for style and rp purposes)
8. Cool looking items BoWar, jtb, etc.

I might be wrong but i thought dyes came out with the LoY expansion.

surron 04-13-2016 05:39 PM

check out takproject.net if you want a classic experience (and a classic client to go with it) that will end at PoP

Kaedain 04-13-2016 05:44 PM

getting your vex thal key and ssra keys, two horrible bottle necks id rather never have to endure again, compound with the sheer amount of 60s on this server trying for it.. terrible

iruinedyourday 04-13-2016 06:23 PM

they changed character art from this:

http://i.imgur.com/XeSbSah.jpg

into this:

http://i.imgur.com/hKeQZmN.gif

Rararboker 04-13-2016 06:33 PM

Quote:

Originally Posted by katrik (Post 2240264)
Devs: Please don't go past Velious. Thanks!

Makes me so happy they've already stated they won't go passed Velious. The staff here rocks.

Philss 04-13-2016 06:35 PM

Just to be clear , im fine with velious , just interested in EQ history . Did not make this post to try and make dev add any other expension. Also thanks for the answer everyone i can understand why this wont go past velious .

Cecily 04-13-2016 06:36 PM

I just want AAs and superior character graphics.

snead 04-13-2016 06:38 PM

Quote:

Originally Posted by Dillian (Post 2240216)
I might be wrong but i thought dyes came out with the LoY expansion.

i think you're correct. along with shared banking and other quality of life upgrades. that whole time period was so fast i forget what each expansion offered.


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