Weekapaug |
05-03-2010 09:12 AM |
Quote:
Originally Posted by Hasbinbad
(Post 14711)
Imagine that as a rogue you spend 25 points in STR, thinking "hey, str is rogue main stat, i want more str." So, velious comes out and now you have 255 +10 str unbuffed. Badass right? Wrong. A lot of your gear is adding useless stats to your build. You can't even get the usefulness of shaman buffs anymore (which may please shamans, but is detrimental to your ability).
|
Great thread and I totally agree with your thinking as well of that of the other posters who suggest weighing long versus short term, but where rogues are concerned there may be a catch with this way of thinking.
The reason STR is the main stat for rogues is it is the stat that affects ATK. I may be sorely mistaken, but from what I read on a safehouse discussion years ago, "base" strength (as in the strength you have when you are standing naked) is calculated into ATK differently than STR from gear or buffs. According to the thread, a rogue with higher base STR will have higher ATK than another rogue with less naked STR in the same gear, buffed to cap, etc.
I was skeptical at the time, but the discussion seemed to have the nod of the resident experts, as I recall. I distinctly remember it though because I rolled my gnome rogue around PoP/LoY era when the popular consensus was that most classes should get anything important to 75 and then dump the rest into STA, which I did. When I read this thread some years later I happened to be knee deep in trying to eek out every bit of ATK at the time and I was kind of bummed about it considering my freaking STA was within 20-30 points of cap and I think I had only just started raiding.
Has anyone else ever heard of that? Or run into anything similar with another class? Like WIS with clerics, or STA with warriors?
|