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Bump.
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Bump
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The underlying issue is the current method of allowing an instant click item to not use reagents.. is to make a new spell id that doesn't use components. Then, changing the clickeffect of the item to the non-component spell.
This is why some of the items function as intended, and some do not. Long long ago I made those changes for the mage ring, waterstone, and mystic cloak. With that said, spell ids come at a premium. I believe the cap for spellids in spells_new for Titanium is 9999. I'm not totally sure what would happen if we exceeded it, but it would likely involve cthulu. I do not believe we should create a new spellid for each instance of this. I will confer with the other developers and see if they have another idea. The following is a list of items with instant clicks where the click effect is a spell which normally requires components. Please review this list and see which, if any, do not belong. Code:
select i.id, i.name, i.casttime, i.casttime_, i.clickeffect, sn.name, sn.components1, i2.name |
1x Akkrius Aego Buffer plz.
Would love you forever. |
I want to say the Enlarged Fire Beetle eye should probably always require the silver bar to make a enchanted bar.
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11099 Akkirus Aego Buffer 0 0 1447 Aegolism 10028 Peridot
11151 Lightning Earring 0 0 635 Greater Conjuration: Air 10015 Malachite 11152 Fiery Earring 0 0 634 Greater Conjuration: Fire 10015 Malachite 13745 Enlarged Fire Beetle Eye 0 0 667 Enchant Silver 16500 Silver Bar 15982 Mystic Brooch 0 0 393 Steelskin 10020 Jasper 21603 Deeppocket Hollow Staff 0 0 1777 Conceal Rapier 21602 Deeppocket Rapier 21607 Imbued Deeppocket Traveling Staff 0 0 1782 Unconceal Rapier 21607 Imbued Deeppocket Traveling Staff 59715 Orb of Transmutation 0 0 4350 Transmute Hunter's Dagger 59740 Purified Crystal These are all GM items or out of era items we won't see. So they won't need to be included in any changes made. I'm not seeing TOO many spells there. Enduring Breath is like half of them Levitate Shieldskin/Steelskin/Rune III/Rune IV 12 Fire Pet summon 34 Necro pet summon 49 Necro pet summon Conjure Corpse Alter Sky Plane Looks like 11 spells of which 3 are already done (EB, Lev, Steelskin). If code devs have an idea around this that would be great, if not I don't think the spell file is so loaded it couldn't handle an additional 8 spells. |
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Fixed, pending update Crypt Master's Conjuring Stone was not included -> http://everquest.allakhazam.com/db/i...04913268460797 |
so no recharging on Red non classic fix to non existent issue but regeants being removed on blue clickies? am I understanding this correctly?
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Good fix for the rest though! @Heartbrand your server plays custom99. You all wanted modifications to remove PvP imbalances, your item recharging happened to get whacked in the process. Feel free to roll on blue if you want more classic EQ mechanics. |
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