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-   -   Raid Scene 12/20 - 01/02 (/forums/showthread.php?t=131739)

Skywarp 12-20-2013 03:14 AM

Mob rotation and courtesy kills, the essential show of respect and fair play. Way to go guys.

SyanideGas 12-20-2013 03:16 AM

2 hours should be more than enough time to engage really. Im pretty sure the rest of the other guilds can muster the amount.

Lazie 12-20-2013 03:18 AM

Quote:

Originally Posted by SyanideGas (Post 1228264)
2 hours should be more than enough time to engage really. Im pretty sure the rest of the other guilds can muster the amount.

Heck when Trak spawns 2 hours is enough time to CotH a guild down and kill it. It's very reasonable. IF guilds prepare for a mob they want and prioritize their targets they will get a kill with this system.

Godefroi 12-20-2013 03:19 AM

Quote:

Originally Posted by Skywarp (Post 1228255)
Mob rotation and courtesy kills, the essential show of respect and fair play. Way to go guys.

Yes...But the best part of this is the no trains in VP, it's the cherry on top.

Tierael 12-20-2013 03:21 AM

Quote:

Originally Posted by Tanthallas (Post 1228172)
The leadership of FE, IB, BDA, Taken, and Divinity have agreed on a special arrangement for this two week period. Any other guild that would like to participate is more than welcome.

1. Any guild participating in this agreement will wait two hours to engage a raid mob if that guild killed that particular raid mob on its last spawn. This does not apply to any raid mob killed before 12/20. Ragefire is not included; nor does this apply to Veeshan's peak.

This means, for example, if guild A kills CT on 12/22 and CT spawns again on 12/30 at 1pm est, guild A will not be able to engage CT until 3pm est at the very earliest.

2. There will be no training whatsoever in Veeshan's peak. All guilds are free to enter, mobilize, etc. IF there is an accident and one raidforce happens to train another, it is expected that the matter is handled maturely such that the force which was trained is given support (res, drag, etc.) and given a legitimate (timely) first attempt at the mob.

This agreement symbolizes a step toward a less cut-throat and less extreme raiding environment on this server while at the same time attempting to maintain a competitive atmosphere. We all hope that this agreement, in some form or another, carries on into the future and that each of the guilds involved in the end-game raiding scene on this server are able to, between them, come to terms that make this server more enjoyable for everyone.

http://24.media.tumblr.com/tumblr_lt...qrimo1_250.gif

Funkutron5000 12-20-2013 03:23 AM

Good luck to everyone that attempts dragons!

DrKvothe 12-20-2013 03:23 AM

In conjunction with this new raiding philosophy, GMs should consider drastically reducing variance and respawn times (as others have mentioned). There'd be more than enough targets for everyone to get a shot.

A tiny bit of variance (~2-3 hours) keeps the exact repop time moving, without requiring poopsocking to claim your scheduled kill. That'd allow people in each raiding guild a chance to participate on each raid target over time, regardless of their own specific work schedule.

DrKvothe 12-20-2013 03:29 AM

^^ Obviously assuming this whole thing can be worked out beyond the 2 week period. Would certainly take GM intervention

sanforce 12-20-2013 04:03 AM

Bunch of carebears in here

Lazie 12-20-2013 04:08 AM

Quote:

Originally Posted by sanforce (Post 1228391)
Bunch of carebears in here

/sarcasm on

Yeah working together to make a system that ALL players on the server agrees on is terrible and the worst thing that can happen to the server. Makes everyone care bears. I mean why share a great experience with everyone when you can monopolize it for yourself ?

/sarcasm off


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