Project 1999

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-   -   NPC Spawn Issue: Ancient Cyclops in South Ro (/forums/showthread.php?t=129564)

Ravager 11-29-2013 01:13 PM

Sounds like JBoots are about to go up to 10k. Looking forward to the /popcorn when half a dozen people are running around the desert trying to KS it.

pharmakos 11-29-2013 01:39 PM

Quote:

Originally Posted by nilbog (Post 1202682)
Fixed the following, pending update.

-correct %s,
-only spawns during night,
-created a new system for random loc script spawns/applied to ac/phs


What should the exact day/night hours be for sro?
What should the exact respawn be for ac/ph? (seconds)

That should finish it up.

is "/target #" still going to work to target the PH?

because that was definitely classic.

nilbog 11-29-2013 02:06 PM

Quote:

Originally Posted by SanityRevoked (Post 1202970)
Sro Night 9pm to 7am
Spawn Time 30.5 minutes aka 1830 seconds

Pretty sure on both.

Fixed, pending update.

Quote:

Originally Posted by pharmakos (Post 1203853)
is "/target #" still going to work to target the PH?

because that was definitely classic.

You sure on this? What timeframe in live?

Also this doesn't currently work but in a few zones.. everything Kunark and onward that we have recreated have the #'s removed.

pharmakos 11-29-2013 02:07 PM

i'm pretty sure the "/target #" thing was straight from the mouth of a Verant dev. let me do some digging.

i bet Ele already has it bookmarked. =p

pharmakos 11-29-2013 02:11 PM

hm i thought it was included in Prathun's classic post about spawning the AC.... i dug up the old SOE forum thread https://web.archive.org/web/20081206...opic_id=143508 but don't see it

maybe my memory is faulty, dunno.

nilbog 11-29-2013 02:25 PM

Would prefer to remove the #s. Protects against hax which might be made to target beyond the clip plane searching for them.

Zeelot 11-29-2013 05:46 PM

Quote:

Originally Posted by nilbog (Post 1203896)
Would prefer to remove the #s. Protects against hax which might be made to target beyond the clip plane searching for them.

Quillmane PH's and I think some other NPC's out there have the #.

Retti_ 11-29-2013 06:52 PM

Quote:

Originally Posted by Zeelot (Post 1204136)
Quillmane PH's and I think some other NPC's out there have the #.

U trying to go to war bro?!

Ele 11-29-2013 07:10 PM

Quote:

Originally Posted by pharmakos (Post 1203880)
i'm pretty sure the "/target #" thing was straight from the mouth of a Verant dev. let me do some digging.

i bet Ele already has it bookmarked. =p

Looks like SOE deleted Prathun's tell all thread on the SOE forum.

EQMac's snippet from the thread with AC, Pyzjin, and Vaniki spawn processes.

http://eqmac.com/forums/viewtopic.php?p=93615#p93615

Found another mirror: http://www.elitegamerslounge.com/hom...f=179&t=143508

pharmakos 11-29-2013 07:13 PM

Quote:

Originally Posted by Ele (Post 1204240)
Looks like SOE deleted Prathun's tell all thread on the SOE forum.

EQMac's snippet from the thread with AC, Pyzjin, and Vaniki spawn processes.

http://eqmac.com/forums/viewtopic.php?p=93615#p93615

its one of the rare specific SOE threads that has been linked to enough for it to actually be archived on the wayback machine. see this post from a few above:

Quote:

Originally Posted by pharmakos (Post 1203886)
i dug up the old SOE forum thread https://web.archive.org/web/20081206...opic_id=143508 but don't see it

maybe my memory is faulty, dunno.



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