Project 1999

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-   -   Raiding in P1999 is nothing like raiding in classic. (/forums/showthread.php?t=121383)

Tecmos Deception 09-07-2013 09:14 AM

I missed my chance to post "in before tinfoil hats." :(

Rasah 09-07-2013 09:42 AM

Quote:

Originally Posted by Autotune (Post 1105255)
Changing the rules within VP won't "Fix" P99's raiding scene.

It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.

CharlesBarkley 09-07-2013 09:42 AM

Quote:

Originally Posted by Tasslehofp99 (Post 1105208)
Proposals have been made by many in the past and were mostly met with extreme sarcasm.

Did you know there was a "raiding guild summit" where the gms and representatives from each raiding guild tried to discuss solutions?

Did you know that the only guild against reforming the raid scene is the one currently monopolizing most of the content?

Did you know their only concern was, and I quote, "whens velious"? .... and that is how the last attempt at fixing the raid scene ended.

Its up to the devs&gms to create fair rules for the server and enforce them.


What we have here is more like a wild west, mad max type lf scenario.

You seem to be under the impression that no attempts have been made to fix things in the past, that is not true.

That just sounds like a bunch of people commiserating together about being bullied

Tasslehofp99 09-07-2013 10:15 AM

Quote:

Originally Posted by Rasah (Post 1105309)
It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.

Yup!

Pint 09-07-2013 10:25 AM

Quote:

Originally Posted by Rasah (Post 1105309)
It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.

damn did someone just drop some knowledge in this thread

Hitpoint 09-07-2013 10:33 AM

Quote:

Originally Posted by Rasah (Post 1105309)
It would improve it to a slight degree. On a server repop, TMO can currently defend VP with 2-3 dedicated trainers to keep any other guild from killing any targets while the main TMO force clears the mobs the other guilds can actually kill. Then once those targets are dead, the TMO force can return to VP and kill the other mobs they have successfully defended.

Remove training and TMO would have to decide if they want FE/IB to get VP mobs or not. Then if it was a fight of the top guilds in VP, the rest of the guilds could race for the non-VP content.

Yes. The servers raid scene might not be completely fixed, but disallowing training in VP would be a huge help. I cannot see a logical reason why it's even still allowed.

Tecmos Deception 09-07-2013 10:38 AM

Quote:

Originally Posted by Hitpoint (Post 1105326)
Yes. The servers raid scene might not be completely fixed, but disallowing training in VP would be a huge help. I cannot see a logical reason why it's even still allowed.

It'd help if coupled with simulated patch days.

Rasah 09-07-2013 10:42 AM

To me, there is one thing that can be done that might eliminate a lot of the crying.

Back on live, Epics were released in September, and 6 months later they made them easier to complete by revamping Hate/Fear and making other high priority mobs triggerable.

We are going on month 20 of epics being out, and for many of us we are no closer to having our epics. That is definitely "not classic". Unfortunately, one of the most complex expansions is sandwiched in between these epic events. Velious will be awesome, and definitely worth the wait. But the existence of Velious doesn't have anything to do with Kunark era epics.

If the revamps were done while there is still fine tuning done on Velious, what would it hurt? It would alleviate a lot of the complaining that is done, especially by those classes that has to look at the other classes that can complete their epics.

Mathiasaurus 09-07-2013 10:49 AM

http://i.imgur.com/Lz6ejkE.gif

skipdog 09-07-2013 10:52 AM

If you think 'One guild dominating most of the content' isn't classic, then your server was an exception.


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