Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   Want the old wolf models? read this! (/forums/showthread.php?t=1033)

Wenai 12-22-2009 09:01 PM

Similar. Still working out the kinks. Secrets seems to may have found a better fix.

Also. The brown skins DO exist. I don't know how to force them though.

Cubehacker 12-22-2009 09:04 PM

Yeah I see the brown texture skeleton files. But never did figure out how to spawn them, only the vanilla skeleton.

I believe for the spectral wolf, its a different model from the regular model wolf model entirely. Partly because they have a different texture (transparent), and their animation is slightly different (they float above the ground).

Secrets 12-23-2009 01:57 AM

I figured it out but it involved moving files around.

You'll need to delete global5_chr.s3d, replace it with a patch (which I had Karsten try, and it worked) and then we need to update all skeles in the world to use it. With the files that I patched, it will allow you to go anywhere with classic skeles.

Before we ran into issues with Feerrott and Lavastorm crashing, but instead of removing a file, we simply edited the file and replaced textures within the file.

This only gets back one texture of skeleton, but it's either that or the other one. That company fubared the EQ Client code to try and break it, but failed along the way, and as a result, I bring you this:

http://i48.tinypic.com/2dufb83.png

Necran 01-26-2010 10:59 AM

Bump. Is there any comprehensive/easy-to-follow guide on getting the wolf and skeleton models back to classic yet? Thanks.

Cubehacker 01-26-2010 05:00 PM

Quote:

Originally Posted by Necran (Post 15828)
Bump. Is there any comprehensive/easy-to-follow guide on getting the wolf and skeleton models back to classic yet? Thanks.

Not going to happen until all the skeleton models are changed server side. And one down side effect is that no one has found a way to get the brown skeleton models to appear, thus I think some necro's would be pissed if their high level pets looked like their level 1 pet.

Did the "Luclin" skeleton model (not the current LDON model) ever have a dark-boned version? If not, that might explain why we can't get a dark boned one to appear with the classic skeleton.

For those that don't remember:

Classic Skeleton (white and brown)
http://common.allakhazam.com/images/i/d/id144.png
http://common.allakhazam.com/images/i/d/id261.png



Luclin Skeleton
http://common.allakhazam.com/images/i/d/id758.png




LDON Skeleton (current)
http://common.allakhazam.com/images/...8856885505.jpg

maximum 01-26-2010 11:03 PM

These screenshots will tide me over until the real deal comes!

Necran 01-27-2010 02:14 PM

I had completely forgotten about the Luclin skeletons. Looking forward to the possibility of old school skeletons and wolves, though.

Secrets 01-27-2010 03:52 PM

There's no possible way to do skeletons because it would involve distributing illegal clientside files, we've narrowed it down to that.

Sorry.

Ostehaps 01-27-2010 05:18 PM

/cry

Hasbinbad 01-27-2010 05:51 PM

What if "unnamed people" were able to obtain these "illegal clientside files" on their own. Could you guys turn on the functionality so that these files would work if people had them?


All times are GMT -4. The time now is 11:47 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.