Toxigen |
11-16-2022 12:25 PM |
Quote:
Originally Posted by zelld52
(Post 3533980)
Kedge sucks. Spent about an hour there this morning. Yeah, the pathing is wild, so mobs will path out of the way and then come back with a bunch of adds. Back to OT for me lol
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Have you been tracking for animals in this yellow area?
https://i.imgur.com/cjua8Bk.jpg
I'd stick to that and gut it out. Move towards SF ramp as they go green. Keep snagging those POTGs when ya can.
You should be able to move to EJ afterward and stay there til 49/50, then solB bats or Chardok entrance become doable.
Everything gets worlds easier at 52. The quicker cast time of Call of Karana is like hitting the promised land.
Chardok ent is pretty sweet because you can get steady flow of C2s from factioned enchanters.
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