Project 1999

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-   -   Game Mechanics: /makeleader (/forums/showthread.php?t=88318)

heartbrand 06-02-2013 01:42 PM

Quote:

Originally Posted by Pudge (Post 980603)
Some thing are better NOT CLASSIC. Wtf hates on /makeleader and item links? :(

Agree 1000%, but this ain't our server and pretty sure Nilbog subscribes to the gameplay should be 100% identical in all forms to what it was in 1999 school of thought. While I disagree, it's his server ain't mine.

Awwalike 06-02-2013 06:52 PM

tite take it out not classix

Nirgon 06-03-2013 02:18 PM

Quote:

Originally Posted by Ele (Post 853963)
bump, let's get classic bros


cyryllis 06-03-2013 11:01 PM

the whole point of makeleader was to fix a group bug which caused groups to constantly have to be reformed. This change falls into the category of shit so minor that the time is better off spent anywhere else

Rhambuk 06-04-2013 10:46 AM

Quote:

Originally Posted by cyryllis (Post 982304)
the whole point of makeleader was to fix a group bug which caused groups to constantly have to be reformed. This change falls into the category of shit so minor that the time is better off spent anywhere else

Very true, but depending on how difficult it is to fix it may be worth doing just for the classic experience.

Ele 06-04-2013 11:16 AM

Quote:

Originally Posted by Bamzal Sherbet (Post 982774)
are u guys retarded cant see the OP advantages of /makeleader lol
think about all time times its used making CoH or corpse summon chains, etc, that's just the tip of the iceberg

shits not classic, shits op, shits got to go

This guy understands.

Asap 06-04-2013 11:21 AM

No offense to ele, you are a bug/dev research guru, but all available time should be devoted to the release of Velious. Kunark has been out for 2 years, and it looks like another 6-12 months until we see winter. I'm in no authority to decide priority, this is just my opinion, but I'm sure majority will agree with me. Since /makeleader has been here coming on 4 years, I think we can save that change until content is released.

KotBK 06-04-2013 11:23 AM

Fix/add more important things first, also funny how after OP has used it so long within his guild to full advantage for farming/racing now brings it up as if it is a huge hindrance to the game to essentially hurt other building guilds.

Ele 06-04-2013 11:45 AM

Quote:

Originally Posted by KotBK (Post 982786)
Fix/add more important things first, also funny how after OP has used it so long within his guild to full advantage for farming/racing now brings it up as if it is a huge hindrance to the game to essentially hurt other building guilds.

The thread is 7 months old, and this is essentially a beta server. Need to make it all proper like for the coming messianic server that is P99[proper][fixed]. Bugs need to be reported no matter how helpful or hurtful.

Quote:

Originally Posted by Asap (Post 982784)
No offense to ele, you are a bug/dev research guru, but all available time should be devoted to the release of Velious. Kunark has been out for 2 years, and it looks like another 6-12 months until we see winter. I'm in no authority to decide priority, this is just my opinion, but I'm sure majority will agree with me. Since /makeleader has been here coming on 4 years, I think we can save that change until content is released.

Appreciate the comment. Velious Dev team is separate from bug fix team. This should take 2 minutes to /**/ out the make leader code. We need more people bumping and adding research to Aeolwind and Nilbog's theads in the main forum to finish off the Velious content. Then we can get our beta on.

Nirgon 06-04-2013 12:01 PM

^ separate team well said.

This is also a super quick fix.

We like super quick turn around time, where possible, when it comes to classic features.

If I could wave a magic wand and tomorrow you'd log into something that was literally classic EQ. I'd do it. This forum is the next best option.


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