Project 1999

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-   -   Miscellaneous: Tarnished Weapon conversion (/forums/showthread.php?t=8352)

spoolie 06-10-2010 05:27 AM

well if your gonna overhaul to classic i want to see banded trivial raised above 125 and FIne steel taking me to 248

astarothel 06-10-2010 09:55 AM

Quote:

Originally Posted by spoolie (Post 75620)
well if your gonna overhaul to classic i want to see banded trivial raised above 125 and FIne steel taking me to 248

It's a work in progress getting the old trivial list. As mentioned elsewhere, there's about 6 trivials that still need to be found. Also Fine Steel shouldn't take you to 248. As mentioned, all trade skills should be capping at 200, jewelcrafting only goes as high as it does here because no tradeskill caps were put place and it has the highest trivials in classic.

Xenephex 06-10-2010 12:03 PM

Quote:

Originally Posted by astarothel (Post 75701)
It's a work in progress getting the old trivial list. As mentioned elsewhere, there's about 6 trivials that still need to be found. Also Fine Steel shouldn't take you to 248. As mentioned, all trade skills should be capping at 200, jewelcrafting only goes as high as it does here because no tradeskill caps were put place and it has the highest trivials in classic.

From the patch notes of September 19, 2000:

*Trade Skills Enhanced*

Many of the trade skills in game have received massive enhancements,
including dozens of new craftable items, new fishing and foraging
items, and other things to be discovered once in game.

In addition, trade-skill specialization has been implemented. Players
will be able to exceed 200 points of skill in ONE of the generally
available tradeskills. This includes:

- Baking
- Blacksmithing
- Brewing
- Jewelcraft
- Tailoring
- Fletching
- Pottery

Once above 200 points in one of these skills, no other skill will be
able to exceed 200. Specialization restrictions do not include class or
race-specific trade skills such as Alchemy, Make Poison, and Tinkering.
Players with race or class-specific trade skills will be able to exceed
200 points of skill in that skill, PLUS any generally available trade
skill.

astarothel 06-10-2010 12:05 PM

Nice, I couldn't remember if spec was added in in the classic overhaul, or the Kunark updates. Good stuff.

Spoolie, you shall get your 248 smithing afterall! :D

nilbog 06-10-2010 12:39 PM

Please make new threads for different topics.

This has nothing to do with Tarnished Weapon Conversion... and no one that reads the title will expect to find issues about banded trivials and fine steel.

astarothel 06-10-2010 12:45 PM

http://project1999.org/forums/showthread.php?t=7799


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