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well if your gonna overhaul to classic i want to see banded trivial raised above 125 and FIne steel taking me to 248
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*Trade Skills Enhanced* Many of the trade skills in game have received massive enhancements, including dozens of new craftable items, new fishing and foraging items, and other things to be discovered once in game. In addition, trade-skill specialization has been implemented. Players will be able to exceed 200 points of skill in ONE of the generally available tradeskills. This includes: - Baking - Blacksmithing - Brewing - Jewelcraft - Tailoring - Fletching - Pottery Once above 200 points in one of these skills, no other skill will be able to exceed 200. Specialization restrictions do not include class or race-specific trade skills such as Alchemy, Make Poison, and Tinkering. Players with race or class-specific trade skills will be able to exceed 200 points of skill in that skill, PLUS any generally available trade skill. |
Nice, I couldn't remember if spec was added in in the classic overhaul, or the Kunark updates. Good stuff.
Spoolie, you shall get your 248 smithing afterall! :D |
Please make new threads for different topics.
This has nothing to do with Tarnished Weapon Conversion... and no one that reads the title will expect to find issues about banded trivials and fine steel. |
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