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-   -   Lguk undead frogs (/forums/showthread.php?t=62438)

fischsemmel 01-26-2012 01:22 PM

Quote:

Originally Posted by Juugox2 (Post 535187)
pretty hard to prove it .. unless i could find a old lower guk video from live.. i know im right.. but of course all these "good players" wont say anything

You don't need a video, just go look at allakhazam comments and stuff like that. When you see someone post "Dude, zomg, make sure you snare those froggie ghouls in lguk or else when they run you get some massive trains!" you're good to go.

Nobody gives a shit if you "know" you're right, most especially the people in charge.

Extunarian 01-26-2012 01:38 PM

bugs forum exists for a reason, and someone posted about this only one month ago, with nilbog requesting more info from others:

From december:
http://www.project1999.org/forums/sh...ad.php?t=57531

from march: (though I read his 'proof' and the document does not specifically discern if they are talking about live or dead mobs when it says they run early)
http://www.project1999.org/forums/sh...ad.php?t=29361

So don't be shocked when your post - in the wrong forum and with no evidence - is derided.

Anyway, after about 30 minutes of searching just now, this is the only thing I found that stated dead mobs in ass/sup fled.
http://everquest.allakhazam.com/db/i...07227695060755

It is odd to me that I couldn't find tons of guides and forum posts that would have referenced the fact that these undead mobs have the unique trait of fleeing. I would think you'd see such warnings everywhere. I don't think this is ample evidence to say they fled...


Edit: I just found this:
http://www.necrotalk.com/archive/index.php/t-7726.html
Quote:

The undead mostly run in this zone, with the exception of the Icebones
Updated the most recent bug thread with these sources.

Pscottdai 01-26-2012 02:14 PM

I know for a fact (not that that matters!) they fled back then and they still do today on live :)

Just saying :)

LizardNecro 01-26-2012 03:25 PM

Yep they sure did. That was the cause of legendary lguk trains!

Zigfreed 01-26-2012 03:34 PM

Wow nice remember. They sure did didn't they?
Earlier someone asked for another undead that ran, Undertow skeletons in Dagnors also run.

Fianna 01-26-2012 04:35 PM

I also remember this. They did definietly flee.

Also, is there a list of things between live and p1999 that are different?

gnomishfirework 01-27-2012 02:39 AM

I don't have any proof, but I do recall undead froggies running as well. So, there must be some proof out there.

Of course, this was years ago. It's really hard to be certain about anything.

BlackTriad 01-27-2012 01:16 PM

.

phobus 01-27-2012 05:02 PM

Quote:

Originally Posted by Zigfreed (Post 535331)
Earlier someone asked for another undead that ran, Undertow skeletons in Dagnors also run.

Paineel guards, too.

DoucLangur 01-28-2012 02:36 PM

Quote:

Originally Posted by Juugox2 (Post 535171)
just wondering why they dont flee at low health? i know for a fact on live they did. (and yes i know most undead doesnt flee) but these did.

http://www.project1999.org/forums/sh...ad.php?t=57531

I posted a bug report on this some time ago. Initially got told I was wrong, but Jorg has just bumped the thread with some proof. Maybe we can get it patched.

Quote:

Originally Posted by Mantel (Post 535196)
There are dozens of things different on this server vs live. I mean you can be deathtouched on p99 while your harmsheilded. On live mob would wait till harmsheild faded unless someone else agro before hs faded.

That is definitely not true for the Velious era. PoFear golems (after revamp post-epics), Master Yael, PoSky DTers - they would all deathtouch you right through harmshield. I'm pretty sure it always was like this.


Slozem


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