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you're welcome for that =)
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Edit - I am a bit confused by people who are saying that monks are expensive though, as if trying to make a monk who is tolerable to solo is more expensive than doing the same thing with any non-caster. Tstaff and fungi for a solo monk? Yeah, that's a lot of money for most people. But you could spend 3x that on a warrior and still be shit without a healer, or 3x that on a rogue and still be shit without a tank AND a healer. |
to post above
you COULD spend that much or more on any class but you can see same results for way less cash twink with war rogue ect even if you wanted to drop a bunch of cash what u gonna buy a rapier for what 13K? thats alot less than a tstaff. Monks are more limited by gear choices thats just straight up fact. But ya monks can make great use of lower end gear as well its just people want the best of best (at least for your primary wep) on 1999 and best of best for monk is fing way more expensive in general. not saying monks are weak or useless untwinked there great untwinked but youll stay untwinked since you cant farm much til you get those 100% reduce bags. thats my 2cents sorry bout the rant im bored as shit at work |
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Interesting to note that from the OP's question "Why not play a monk" everyone has come up with reasons why playing one. That's preaching to the choir, isn't it? :)
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-The weight limit is annoying. Also, the client and server use different calculations for your AC, so your client is 100% useless in determining your AC, and telling what the weight limit is, and telling how bad your weight is hurting your AC. -Your gear is f'in expensive. Monks are one of the most popular twink classes, so all your best loot is very expensive. Given how you can't carry any weight, you're going to be poor. Low money, expensive items. -It's a lot of work. You'll bust your ass pulling for a few hours straight, get yelled at if you need a 5 min afk to take a piss, meanwhile you'll find yourself not getting a heal because the cleric is ninja-afk constantly, and you'll die. You have to be moving always. If you get an extra mob on the pull? You're a horrible monk. Why are you taking so long to split? Horrible monk. Why aren't you doing as much dps as my twink? Horrible monk. You get the idea. Grouping can often feel like you working much more than anyone else, and getting shit on for your efforts. -The epic, while not difficult per-say, involves a bunch of loooong ass camps. It's an awesome questline, and I really enjoy aspects of it, but multiple ~20 hour camps (on the extreme side, 50), really put a damper on the whole thing. Plus, all those long camps create a ton of artificial bottlenecks, and currently our epic has several bugs causing even more artificial bottlenecks. Plus, you lose your sweet looking robe. Why the hell did they decide to do that? -Because a real monk has no money, most people twink them. So most people will assume you're a twink like all the rest, assume you have no idea how to play, and assume you're a scrub because you aren't in twink gear. There! Sure, I ranted and whined like a baby, but at least the thread has some balance. |
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At times, the weight limitation is frustrating and find myself wishing I could loot a bunch of stuff without the AC penalty. Monks have no spells like snare, healing, ac/hp buffs, fear, lull which are useful in certain situations. Monks have no snap aggro. Monks cannot evade like a Rogue, they do too much damage and mob starts whacking them, they have a couple options take the beating which they can just not as well as a tank, or feign death. And no Feign Death is not the same as Evade, I feign and pop back up and start attacking, the mob almost always turns to face me if someone hasn't passed me on the aggro list. On my Rogue, I evade, and keep attacking. And Monks cannot track or pick locks. All that being said, the primary reason I play my Monk over the classes above is because he soloes better than the classes above and built in pause button in Feign Death. Shadow Knight is about the only class that would be close. |
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