Project 1999

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-   -   Quest Issue: Ripened Heart Fruit (/forums/showthread.php?t=59593)

Uthgaard 01-04-2012 01:55 PM

Emerald oranges have the same chance of being foraged up as a pod of water, or any other single foraged item. If you stopped to count up how many pods of water you get in any 6 hour interval, you'd find the same chance. All foraged items that exist in the table exist at a 100% chance or a 0% chance.

Zapatos 01-04-2012 04:43 PM

Quote:

Originally Posted by Uthgaard (Post 509485)
There isn't any special rarity to foraging. You have a list of so many things you can forage, you get one of them when you succeed.

Just curious on the mechanics of this. Does that basically mean you have an equal chance to loot any 1 item on the forage table?

For example, sitting in innothule swamp, I've already managed to forage a a full stack of Fishing Grubs, Berries, Fruit, Rabbit Meat, Vegetables, Pod of Water, and half a stack of Roots and Speckled Toadstool before I started dropping things on the ground. If I could get about 20 and more of every other forage-able item, shouldn't I also be seeing more quest pieces? (I had the exact same experience in Gfay, btw)

edit: ok so you did just say things should be spawning equally. that still doesn't account for situations of, say, 8 druids/rangers sitting together in a circle spamming forage and only getting a quest piece every other hour or so, between all of them..

Uthgaard 01-05-2012 03:33 AM

In this case you were right, and that's what was happening. When it was re-enabled, the rarity wasn't set to 100%. Setting the value below 100% compounded the rarity and made it excessively rare. The rarity is inherently correct with everything at 100% (and all other forages are) based on the selection principles I explained in an earlier post.

Code:

[15:54] <Uthgaard> http://www.project1999.org/forums/showthread.php?t=59593&page=2
[15:54] <Uthgaard> when you enabled these on the forage table, whoever did this, you did set the chance to 100% right?
[17:09] * Amelinda is now known as Faillinda
[17:11] * Faillinda is now known as Amelinda

[18:40] <kanras> Nope
[19:22] <Uthgaard> That's what's wrong then. If you set it to 5% for example, that doesn't mean it will be foraged 5% of the time. all forages need to be 100%.


Happyfeet 01-06-2012 04:16 AM

Thanks for looking into that. That's what's causing people to sit in noob zones for 8+ hours then, hehe.

Daldaen 01-06-2012 08:14 PM

Am I correct in assuming this issue is/will be fixed next patch?

kanras 01-07-2012 12:41 PM

Increased forage rate, pending update.

Happyfeet 01-07-2012 02:27 PM

Quote:

Originally Posted by kanras (Post 513297)
Increased forage rate, pending update.

YTMND


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