Project 1999

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-   -   Red99 Stimulus Plan (some constructive feedback) (/forums/showthread.php?t=58146)

Albane 12-19-2011 06:10 PM

Quote:

Originally Posted by Truth (Post 497869)
casters also have like 400hp naked at level 50 aka a flying kick and a half

And how much health and AC do they have in their cloth gear? Casters do not stack sta, and even if they did, it doesn't do for them what it does for melee. Int helps their mana pool, but their mana is plenty naked to kill someone.

Truth 12-19-2011 06:10 PM

Quote:

Sullon Zek. Due to the difficulty of the server and the lack of people playing, players will recieve a 20% experience bonus on all kills and a 50% cut to experience lost on all deaths. Hopefully, this will give the server a boost in players as it is not so difficult to advance.

Nirgon 12-19-2011 06:14 PM

What crack was smoked here

Potus 12-19-2011 06:16 PM

Exp rate needs to go up bad. No one wants to grind 6 hours per level on a pvp server, especially one that causes exp loss.

Lazortag 12-19-2011 06:22 PM

Quote:

Originally Posted by Potus (Post 497894)
Exp rate needs to go up bad. No one wants to grind 6 hours per level on a pvp server, especially one that causes exp loss.

I think 6 hours a level sounds great. Sign me up.

omnigol 12-19-2011 06:28 PM

"omg guys the economy has ups and downs, lets create the federal reserve or else the great depression might happen"

Vile 12-19-2011 06:30 PM

My char is only lvl 16 because I had 8 days off from work during the Thanksgiving break.. otherwise exp is ridiculous for a casual player who doesn't play a solo class.

I am basically forced to give up on my troll SK (mega xp penalty) and play some faggot caster because of XP rates..

In the next few weeks or months, any new untwinked melee is going to be totally fucked. This isn't blue where you can find friendly people to group with and grind for hours...

/end of my QQ

SearyxTZ 12-19-2011 06:32 PM

To reiterate: I am not proposing an overall increased exp rate from 1 to 50 (although I'd love it personally). Total exp required would be the exact same.


My solution was to modify the curve so that the early levels are much faster, and compensate by making the later levels slower. This will keep players in a tighter level range and allow for most of the "grind" part to be spent during levels where the game is actually interesting and there is more active PvP (very important on a low-pop server, IMO).

Vile 12-19-2011 06:33 PM

Also.. I've contemplated buying Skyrim because of my unwillingness to LFG for an hour or so with no luck and soloing .003% a blue every 15 min and then rage logging because I wasted the minimal play time I had..

Is Skyrim worth it?

Daefuin 12-19-2011 06:38 PM

I would be down for a SZ style 20% or so exp boost. I think it's enough to hrlp boost thr population without being detrimental to the server.

What say you


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