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60 necro healing mid 50's warriors and a monk in DN killing entrophy serphents
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Was a lot of fun! We made it work with what we had and killed it.
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Had a necro heal our CE group the other night.
Shout out to Deathication, super strong necro player. |
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...and there's the ones who summon the relevant level pet who gets sent in on 70-80% of mobs that come into the camp while they sit there watching youtube/Netflix. Unfortunately, the second lazy specimen taints the active necro's chances of finding a group, as much as they probably do enjoy soloing successfully sometimes. If you're going to roll any class, play it to it's potential <3 |
My favorite unconventional group I've run was 3 rogues, a factioned cleric+factioned enchanter killing Sirens in Siren's Grotto. We went through the huge temple with the three layers full of sirens, jumping pathers and hitting singles. 3 rogues (60, 59 and 52) was just about the minimum to cleanly kill a siren using root poison without heals, the enchanter could mez and memblur stuff to keep things single and the cleric would recover everyone between fights. Since everyone could go anywhere without aggro, we could just skip over anything that looked problematic and go kill something that we could waylay on its own.
I kind of want to do this again sometime with more rogues, it was fun. |
I did a really successful HS group once that was 1 monk 4 Necro 1 ench. Necros took turns dark pacting the monk and everyone had pets.
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