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Geonids in WL, bear pits in permafrost, top of City of Mist, imps and efreeti in Sol B, raptors in Timorous Deep, basically everything in Skyshrine, Nez/Phurz camp in Burning Woods, the entrance --> exit loop in Chardok
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I don't take them as the XP bible or anything but they seem very accurate at least as a comparison. Like.... The Hole is definitely better than most of the Kunark 85 ZEM dungeons, just killing 10 mobs here and there. That being said -- we don't really use it as an 100% we go somewhere, we kill for 1 hour, see our % per hour and if it sucks we do something else. |
I'll echo some spots that people here have mentioned:
SolB efreeti trash Hole castle ent or docks HS basement, north, or west Skyfire named cycle Chardok ent CoM 2nd/3rd floor |
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I'd love to see your spreadsheet if you can share it with me somehow though, as it might help us narrow down ZEMs without the super-painful process I described (ie. killing a hundred or so mobs of the exact same level in at least three zones, and then doing some math). |
I'd keep it simple. Karnor on off peak times and Howling Stones during crowded times.
Sebilis ng camp when you get 55+. Grab an undead pet at crypt door and go to work. |
Like others have said, efficiency-wise, HS basement is your best bet. Once you're 54 and get your class-defining end-game spells (deflux / thrall of bones / shield of the magi / shadowbond), you two should be good to go into HS North and poke around.
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