Project 1999

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-   -   Introducing a new kind of map (looking for feedback) (/forums/showthread.php?t=314901)

Wolfshead Sky 01-14-2019 12:18 AM

Update!

Fixed a few bugs, but most notably added sliders so users can adjust their movement and mouse look speeds.

Wolfshead Sky 01-14-2019 04:12 PM

Update!

Zone music is now off by default.

Created a Settings panel and placed the movement and mouse look speed sliders there. Also added the audio mute functionality to the Settings panel. Created a volume control and also placed it in the Settings panel.

There are 3 Notable NPCs in the program so far. For testing, 2 of them had their 3D model heads representing them and one had a Magic the Gathering style card representing it. Changed all of them to the MtG style cards. Having the heads was neat and all, but the cards give lots of good info.

The "cards" now rotate to face the player.

Adjusted the "fly to" functionality so the users stop a little further back and in a good position to see the card information.

http://www.legendreaders.com/eqexplorer/

ryachart 01-14-2019 06:26 PM

This is super cool.

Twochain 01-14-2019 06:41 PM

This is awesome! Great work man!

Wolfshead Sky 01-14-2019 11:18 PM

Thanks for the compliments, all :).

Another update!

The cursor now changes to the "pointy finger" when hovering over something that is clickable in the UI. Considered going with the middle finger cursor from Grand Theft Auto, but figured we'd keep it classy :). Might implement something like the Konami code to unlock it :D .

Cards now have rounded corners. A small detail, but am glad it was done.

Swapped out the card for Lendiniara the Keeper for a lower-resolution original design. The MtG template is great, but don't want any conflicts with what IP. Our "original design" is inspired by MtG to be sure, but we built it from scratch, and gave it some recognizable EQ elements. And it is still a work in progress. The lower resolution cards are needed anyway. The other cards (Dozekar the Cursed and Lord Vyemm) are great at high resolution, but the size of the program will balloon up quickly with a zone potentially having scores of these cards floating around. We are trying to figure out how low of a resolution we can go but still have the card look nice and be readable.

Wolfshead Sky 01-15-2019 12:28 AM

Forgot to mention this in the last update and I don't see an option to edit my post:

Pressing "U" will now toggle the interface.

moltm 01-15-2019 03:32 AM

you have 140 characters to convince me to use this and not eqzoneviewer

Aluin 01-15-2019 10:29 AM

Is there any possibility of making this open source? I'm sure a few of us wouldn't mind contributing.

Wolfshead Sky 01-15-2019 10:36 AM

Aluin:

I'm not sure how to go about that. This has been a HUGE learning experience for me, and there is still much that I don't know how to do. But I'll look into it :).

moltm:

No :D

TripleLegit 01-15-2019 10:46 AM

This is great, need Old Sebilis on here :P


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