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That guy is saying ogres only benefit over other races 2 out of ever 100 bashes lol.
Frontal Stun immunity is the most powerful innate abilities imo. I am actually laughing at him saying ogres only channeled through 12% of bashes (that should be an indication of how completely wrong he is) because any ogre caster on live would tell you that number is a joke. I could put my back against the wall and I was basically assure I would channel through anything. Infact, it was the sole reason why ogres shamans were so capable at soloing in certain situations. I check my combat logs habitually. Dunno what else to tell you except that maybe the modification they made later on (one guy discusses that) had something to do with that. |
Any bonus to stun resist is good as hell, last time I checked
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Any updates on this issue? What additional information must be provided in order to implement this on P99 (or is it simply confirming that this was indeed a classic-EQ ability?) I'm finally starting to do some tanking on my Ogre and am looking forward to stun immunity as we're supposedly supposed to have. :)
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I have no proof of this, but i do faigly remember when i played an ogre that pretty much nothing stunned me frontal wise unless it was a spell or your normal melee knockback. I remember doing Velks on my shammy and just backing myself into the corner with 6 or so spiders on me just casting right along like it was no tomorrow.
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Because there is no push, there is implemented a chance to be interrupted by melee hits. It is applying interrupt for a bashes hit too, but you don't get the stun. I will make some adjustments to this system for Ogres, until we can get a properly mob push system in place. The biggest problem with this system, is if you are cornered, as an ogre you should be able to cast forever with no interruptions. A cornered ogre shaman should be tough to kill. Non ogres should be able to cast cornered, with only interruptions due to bash.
Haynar |
Thanks Haynar 8-) time to roll me Ogre shaman
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Ya, thanks a bunch Haynar. :)
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You seem to understand the mechanic perfectly though so I'm confident in a fix hopefully for this. The only thing that should interrupt Ogres are stun spells and motion interrupts, which are negated by corners and somewhat by walls too. A problem I foresee though is if you make ogres immune to the melee interrupts, we won't even need to go in a corner until a push system is implemented, although that would be closer to live then what it is now. =/ |
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I got 2 finals this week, then I should get some more time to work on stuff. Haynar |
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