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-   -   What a torp shm / enc can kill/camp that cleric / enc cannot? (/forums/showthread.php?t=274600)

mickmoranis 05-29-2017 10:41 PM

first you couldnt chain charm a pet.

The reason I think the shaman/enchanter have a chance vs a cleric is, if you get a pet brake everyone will be dead.

if the shaman was tanking and you got a pet break, it might be do-able

But i know a shaman cannot solo tank a gwurm so i dont see how this would be any different.

mickmoranis 05-29-2017 10:42 PM

I honestly think your best bet would be cleric/chanter and use a 12k hp mob and prey that you can kill the wurm before it breaks, other than that I think no way... But idk for sure.

Rygar 05-30-2017 09:02 AM

Granted I don't play either a cleric or enchanter or a shaman, why can't you chain charm a pet? What I mean is, have your pet tank until near dead then charm a new one, send it in, kill off old one or just keep it root parked. It would take some good coordination, but wouldn't it be possible?

Perhaps there is some nuance about charm I am unaware of.

Tecmos Deception 05-30-2017 09:49 AM

Quote:

Originally Posted by Rygar (Post 2532103)
Granted I don't play either a cleric or enchanter or a shaman, why can't you chain charm a pet? What I mean is, have your pet tank until near dead then charm a new one, send it in, kill off old one or just keep it root parked. It would take some good coordination, but wouldn't it be possible?

Perhaps there is some nuance about charm I am unaware of.

It works in some situations, but when you're dealing with something that can't be rooted, summons, hits like a truck, it's problematic. Even if you time things perfectly, avoid melee by getting summoned on a mob that's slowed but just used its melee round to finish the previous charm and then you kite, get the new pet siced on the mob before it summons again... it still is gonna be unlikely that the new pet picks up aggro over the players before another summon goes off and the mob has its melee attacks ready to wreck.

Emmin 05-30-2017 10:08 AM

What about Khelkar Icepaw in Velks? I'd think an enc/sham duo would be more successful than an enc/cleric duo. One charm break with a cleric and you're both dead whereas the sham could keep on tanking while the enc gets the pet back under control.

supermonk 05-30-2017 10:35 AM

probably captain kromzek..cleric would run out of mana.

Qtip 05-30-2017 11:27 AM

Probably would have to have a cleric dump a mallet into the wurm and keep aggro. Then the cleric could just kite the wurm around with a charmed pet on the wurm.

Dont know if this would work, but as long as the cleric doesnt do any damage, he shouldnt get summoned.

eudaimonia_etc 05-30-2017 12:30 PM

Duoing Khelkar with a shaman / enchanter is less dangerous than a cleric / enchanter. A velium stalker pet can backstab and recharm is trivial with the shaman tanking. It's also easier to slow with tash and malo. It is, of course, easy street with a cleric / enchanter if slow lands after only a couple casts and charm doesn't break.

NextToTheGods 06-01-2017 04:48 AM

Torpor tanking the target on a shm allows for a lot safer handling of the pet for the enc, tank it properly and youll never have the pet go down to summoning %. Me and Nybras duoed pom puppets with an a1 hobbit dual wielding Stone Hilted Flint Daggers, add malo to that and you have pretty decent dps. Never seen anyone close to duoing a round of puppets faster than that round.

Troxx 06-01-2017 06:07 AM

Quote:

Originally Posted by eudaimonia_etc (Post 2532199)
Duoing Khelkar with a shaman / enchanter is less dangerous than a cleric / enchanter. A velium stalker pet can backstab and recharm is trivial with the shaman tanking. It's also easier to slow with tash and malo. It is, of course, easy street with a cleric / enchanter if slow lands after only a couple casts and charm doesn't break.

Yeah that's a big IF. Khelkar is insanely resistant. Tash, Malo and level 60 helps this fight immensely. With a slow, either duo will win. Getting that slow is exponentially easier with double debuffs further amplified by the fact that enchanter can also toss out early slow attempts while the shaman tries to stick Turgurs.

After slow, torpor and chloroblast are sufficient healing.

For duo situations with a charm pet also realize that pets do benefit from stat buffs this includes agility. Agility is fairly worthless for players but npcs get a 1:1 mitigation return on armor class buffs (direct and indirect via agility). A charm pet with maniacal strength and focus stack will be hitting for their max values a lot more often than buffless. Clerics and shamans both buff AC but shaman can stack agility.

Both charm and summon pets enter an entirely new realm of beast mode when properly offensively and defensively buffed.


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