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-   -   Noser's Anti-Poopsock First to Engage Raid Rules (/forums/showthread.php?t=25829)

Kassel 01-20-2011 03:47 AM

Quote:

yea ban people for a practice that makes up almost entirely what everquest is predicated upon - camping things
lol

karsten 01-20-2011 03:53 AM

Quote:

Originally Posted by Bubbles (Post 209024)
Or just keep em all depopped for a couple months just to whiz on peoples cheeerios and (more importantly) to make Kunark Beta more popular. Hell, that's not the worst idea....

yeah right like i would do that instead of farming planar armor that i covet so much

Slathar 01-20-2011 04:02 AM

Quote:

Originally Posted by Kassel (Post 209026)
lol

is your lol an agreement or disagreement

john_savage1982 01-20-2011 08:01 AM

it doesn't matter what the rules are the hardcores/no lifers, who pretend on the forums to be a super good looking dude with a hot girlfriend but really logs on to a 10 year old emulated game when they receive a text for a raid call, will always find a way to get their pixel gear that has +10 nerd-points so they can hang out in EC tunnel afk so people can inspect them and think "this person is cool" when in all reality the gear is big sign that says "I have no life".

I think everybody should give up on changing the rules. No rule will allow casuals to get god gear. Deal with it.

Omnimorph 01-20-2011 08:12 AM

Quote:

Originally Posted by Harrison (Post 209015)
The only way it's going to stop is if they outright ban players for camping like the no-talent retards they are.

Talent... hmmm... never heard someone say they have talent when it came to EQ...

Also pretty sure mobilising for a raid target doesn't display talent, just organization / numbers. Everyone having a WC portal cap etc.

EQ requires nothing but time and the tiniest amount of attention. You don't even have to be good at your class so long as someone else is there who knows what they're doing. It's the nature of the game, and if you want to "compete" with others than you have to commit more time than them.

Like instances or not, the reason they were brought in is because not everyone has the time to spend camping things for hours.

BobSmith 01-20-2011 02:28 PM

You know if you don't care about being "classic", you could make all of the raid bosses spawn the same way all the "rare" spawns work. You know, with a PH, random chance of the boss spawning, etc...

Killing bosses would still require tons of time camping. People who put in more time, would still come out ahead. But maybe it would be clearer who has the camp, and therefore gets first shot at the boss?

Meh...

guineapig 01-20-2011 02:41 PM

Quote:

Originally Posted by Bubbles (Post 209024)
Heck just have random spawn timer to pop all bosses/gods at once. That way no one could monopolize any one spawn and socialism wins!

This is basically what I have been suggesting for many months (simulated patch day boss spawns). The devs have basically flat out said no and that it's a horrible idea.

Dr4z3r 01-20-2011 02:43 PM

Stop trying to fix the poopsocking with ridiculous rules. It won't work. No matter what you outlaw, the next-best thing will always just be the new best thing.

Noser 01-20-2011 02:46 PM

Quote:

Originally Posted by BobSmith (Post 209197)
You know if you don't care about being "classic", you could make all of the raid bosses spawn the same way all the "rare" spawns work. You know, with a PH, random chance of the boss spawning, etc...

Killing bosses would still require tons of time camping. People who put in more time, would still come out ahead. But maybe it would be clearer who has the camp, and therefore gets first shot at the boss?

Meh...

There isn't really a need for farming trash to spawn a boss since a guild can just use the 15 rule to put 15 members on a spawn point to claim a boss (with the exception of CT)

I'm more interested in ideas that would encourage guilds to play the game rather than sit afk at a spawn point. Something like a random 7 day spawn timer that i saw Hobby mention in another thread. At the very least it would force a guild to pick one target to squat on if they really wanted to still poopsock.

Noser 01-20-2011 02:54 PM

Quote:

Originally Posted by Dr4z3r (Post 209209)
Stop trying to fix the poopsocking with ridiculous rules. It won't work. No matter what you outlaw, the next-best thing will always just be the new best thing.

I disagree. The poopsocking is actually way better now than it was half a year ago. I think the current raid scene is better now, but there is always room for improvement. I don't see any point in just giving up.


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