| trite |
07-24-2016 05:22 PM |
Quote:
Originally Posted by renordw
(Post 2328370)
Not to be "that guy" but it seems like a hack, there's no reason the game should actually work that way.
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Recharging is cool as fuck....It means that organized guilds have a system where any player that joins them becomes more powerful by gaining access to an array of potion effects including heal potions, slow potions, agroe etc....
It also means that raidings guilds have to be run like a business exploiting limited server resources, the guilds need to have a system for making platinum to fund their recharge sessions....
Some fights are impossible without heal potions...
Guilds have to budget which fights they choose to pick with what numbers too. You can't run yourself out of money by engaging in fights that cost you 100k to recharge your members for and only give you one sleepers tomb key (like sontolak)....or let your guild burn 50k on AoW when you probably won't get there with 50 people
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