Project 1999

Project 1999 (/forums/index.php)
-   Resolved Issues (/forums/forumdisplay.php?f=14)
-   -   Miscellaneous: Lost armor on dye failure? (/forums/showthread.php?t=227529)

Daywolf 02-06-2016 02:04 PM

Oh and on that side note, in regards to smithing, are there any possible plans to implement cultural weapons? I've asked around, no one has heard about any plans or mentions of them. I know some were in-game early on, and have done some research into the Feir'Dal weapons line from early in the game, found vendor prices, stats, trivials, ingredients etc. I haven't compiled the data yet, not checked all possible sources, figured I'd ask around first before mentioning anything, collecting data or starting a thread or whatever. Thanks.

Daywolf 02-06-2016 02:06 PM

Oh, this thread just needs more post by me :)

nilbog 02-06-2016 04:22 PM

Pending update:

-Plate armor dye combines return armor if the combine fails
-Trivials for plate armor dyes have been increased to 150

Daywolf 02-06-2016 04:31 PM

Ah ok, thanks. Glad that was cleared up. Good work!

Oh and nm the related question, the secret menu is in there. Sorn just tested that out, the cultural weapons.


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