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-   -   Big Thanks to Cloki from Omni (/forums/showthread.php?t=221602)

Pokesan 12-12-2015 01:38 AM

Quote:

Originally Posted by ArumTP (Post 2136184)
Dump this thread in RnF where it belongs.

BDA's complaint is the ring war is buggy/too hard therefore should not be done. Despite both rampage and fat being very close to a completion.

BDA had no problem going for the first dain that spawned off FAT's first attempt at ring war completion. They only decided to try and take some noble high ground after they lost hard, and have been rustled ever since.

BDA had no problem clearing VP when the agro mechanics were bugged a few patches ago.

Omni has no business speaking about raid targets they have never made attempts at.

https://www.youtube.com/watch?v=g6zqHKd265E

Juevento 12-12-2015 01:47 AM

Quote:

Originally Posted by ArumTP (Post 2136184)
Dump this thread in RnF where it belongs.

BDA's complaint is the ring war is buggy/too hard therefore should not be done. Despite both rampage and fat being very close to a completion.

BDA had no problem going for the first dain that spawned off FAT's first attempt at ring war completion. They only decided to try and take some noble high ground after they lost hard, and have been rustled ever since.

BDA had no problem clearing VP when the agro mechanics were bugged a few patches ago.

Omni has no business speaking about raid targets they have never made attempts at.

https://www.youtube.com/watch?v=qS7nqwGt4-I

Plax 12-12-2015 02:35 AM

Quote:

Originally Posted by ArumTP (Post 2136184)
Dump this thread in RnF where it belongs.

BDA's complaint is the ring war is buggy/too hard therefore should not be done. Despite both rampage and fat being very close to a completion.

BDA had no problem going for the first dain that spawned off FAT's first attempt at ring war completion. They only decided to try and take some noble high ground after they lost hard, and have been rustled ever since.

BDA had no problem clearing VP when the agro mechanics were bugged a few patches ago.

Omni has no business speaking about raid targets they have never made attempts at.


WHAT A DORK !

Tankdan 12-12-2015 04:41 AM

Quote:

Originally Posted by fandAONgo (Post 2136226)
might be the first time in my life i agreed with Chest

agree with Cloki too just for the record

Hope you're having a fun time PVEing on that PVP server my old friend.

ridiculousmoose 12-12-2015 05:05 AM

Are you guys new here?

They'll keep killing anything they can until someone in charge says to stop or one of them gets banned/suspended for doing it.

Ravager 12-12-2015 05:22 AM

Some people are like Worm in Rounders. They just gotta cheat.

Gorillas 12-12-2015 05:41 AM

Pan with this gem

"We're all better players, better geared, and better mechanically than we were on live. And we were doing it 4 months in with ~40 people on Druzzil."



I don't remember anyone doing a Ring War with 40 when Velious was the current content. Sounds like someone is pandering.

Vianna 12-12-2015 06:01 AM

Quote:

Originally Posted by Gorillas (Post 2136309)
Pan with this gem

"We're all better players, better geared, and better mechanically than we were on live. And we were doing it 4 months in with ~40 people on Druzzil."



I don't remember anyone doing a Ring War with 40 when Velious was the current content. Sounds like someone is pandering.

Yep. Complete fabrication. It took 80+ until people were geared/leveled. Cloki is probably a good guy, but lying to prove your point is not the way to do it.

Quote:

Originally Posted by Anonymous (Post 2136309)
#Oct 25 2001 at 5:30 PMRating: Decent
Anonymous
Anonymous
I have participated in this 10th Ring War. It is by far the most fun I have ever had in EQ. We had about 140 people set up for it. 90 were 50+, 71 were 55+. By the 3rd wave all **** breaks loose. It is very intense and you will only succeed if the war is organized and you have good leadership.

If you ever have a chance to participate in this quest, please do so. BTW, we did kill Narandi and Kavis got his 10th ring. 2nd one on Tarew Marr I believe.

Talamier
56th Enchanter
Tarew Marr


Vianna 12-12-2015 06:16 AM

Also Chest's claims that mobs wouldn't beeline for Thurg and run there is false as well. Depending on the timeline of course. This happened on live during the ring war. That is not a bug. It was changed to that way though.

Quote:

Originally Posted by Ternada (Post 2136310)
Oct 29 2001 at 2:14 PMRating: Good
Ternada
3 posts
We completed the 10th Ring War for the first time on Druzzil Saturday, and it was a total blast. Some things to keep in mind:

- The giants are *NOT* kitable anymore. Their follow range was changed to basically melee range, so if you aren't directly engaged with a giant it will ignore you and beeline for Thurg.

- Two lines of Kromrif Spearmen will spawn. One not far East of the River in sight of the wurm caves, one farther West, towards the portal. These have a nasty ranged attack, but do not move. It is important to never TOUCH these, as if damaged, they'll start summoning EVERYONE to their deaths.

- The giants will spawn in three places: At the Wizard spires near EW zone (group of 6), South of the river (group of 10+leader), and West of the western Spearmen line (group of 10+leader).

- When Narandi spawns, he will be near the wurm cave, and will make a break in the direction of the EW zone. If he is allowed to despawn, the War is a draw. He FLURRIES, so every available person needs to get to him ASAP.


Vianna 12-12-2015 06:20 AM

50-60 wasn't enough for this attempt.

Quote:

Originally Posted by Anonymous (Post 2136312)
Quote
Reply
#Oct 29 2001 at 3:10 PMRating: Good
Anonymous
Anonymous
I just helped out in this war yesterday. I zoned out of thurg and being a 53 warrior, i was immediatly drafted into the war of a lifetime ;) We must have had at least 50-60 people on the battle fronts. We did not succeed in the end, not enough people ran in to kill the warlord at one time, and we got owned big time ;( Even in a failed attempt though, i must say it was the funnest day in EQ ive had in a long time. Make sure you got about a group per giant that spawns, and each group should have a cleric at least.



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