Project 1999

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-   -   This is how Holocaust LNS's Screen shots included (/forums/showthread.php?t=188059)

Genedin 04-06-2015 10:42 AM

Why don't you explain to him what he did incorrectly instead of posting small screenshots on the forums no one can read or care about?

Hey guys, remember that time that guild ran around with geared out lvl 50-55 toons and thought they were a factor, demanded that guilds let them have loot and raid with them or they would harass their lower members.....and then disbanded and stopped logging in when they realized how futile and boring that got after two weeks?

What was that guild's name?

iiNGloriouS 04-06-2015 10:56 AM

You're bad, you're posts are bad, you're guilds bad and you should feel bad.

Bad.

LostCause 04-06-2015 11:11 AM

Quote:

Originally Posted by Kergan (Post 1846362)
Item loot with no level limit? lol


fred schnarf 04-06-2015 11:23 AM

AND bald

kildone 04-06-2015 01:11 PM

Will save my unrelated thoughts for a different post and or thread.

wormed 04-06-2015 01:40 PM

Quote:

Originally Posted by iiNGloriouS (Post 1846391)
You're bad, you're posts are bad, you're guilds bad and you should feel bad.

Bad.

Psst, edit that shit or you should feel bad too.

Kergan 04-06-2015 02:21 PM

Quote:

Originally Posted by kildone (Post 1846548)
Yeah that would be kinda like UO right? I hear lots of folks loved that game. The hardcore Pvp type players I have met over the past 18 years. Granted it's a subset of folks who like PvP but at least as many people as the max population logged into red99 at any given time.

There are a couple reasons why UO and EQ are barely even the same genre in this regard.

1. UO character progression based on skill based leveling vs EQ character progression based entirely on items.
2. A freshly created character in UO can actually damage a "max" level character
3. Items are a relatively minor component of character power vs EQ where it is almost entirely based on items.
4. In UO items are very easily replaced, cheap player made gear is like 80% of the effectiveness of the "top loot". Most everyone just played in high end smithed gear.

Item loot without level range would work terribly here. You seem overly concerned with stopping low to mid level griefing (which this would make 10000x worse btw). People need to learn to just power through it and move on, you can literally outlevel a level 20 PK in a couple hours.

I mean I could take a level 53 completely naked wizard and 1 shot anyone sub 35 or so with one lure. No RNG, no risk, just click a button and they die.

iiNGloriouS 04-06-2015 02:34 PM

Quote:

Originally Posted by wormed (Post 1846583)
Psst, edit that shit or you should feel bad too.

You bergerin'? Yaw you bergerin'.

Wrench 04-06-2015 02:46 PM

Quote:

Originally Posted by iiNGloriouS (Post 1846391)
You are bad, you are posts are bad, you are guilds bad and you should feel bad.

Bad.


Smedy 04-06-2015 03:22 PM

you had something going here, then.... PHOTOBUCKET


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