![]() |
Quote:
Not that I'm trying to hate on tradeskills: I'm a huge fan of them myself. But I just think all new players should understand that tradeskills are there for fun and the Shawl, not for making plat. If you want to make plat go farm something, or better yet level up and farm something good. I guarantee you'll make more money and XP AND have more fun then sitting in the tunnel selling one SoW potion an hour for like 30 plat profit (well, unless you just like hanging out in the tunnel ...) |
Quote:
You don't have to sit in the EC tunnel to sell your stuff. Porting druids especially could build tailored bag advertisements into their port spam with little difficulty. Carry the mats around with you and make one whenever someone asks. Easy, passive profit that doesn't require any real amount of time away from what you're doing. This works for other crafters too. Any time you're near a forge and some mail molds, you can make a set of banded armor in a couple of minutes. Take it with you, and sell it from where ever is most convenient while you do other things. You will be spending time in EC anyways! This one seems intuitive enough. If you're there anyways to sell your crap, may as well have a larger selection of goods. Since working my alchemy, every single time I've visited EC to sell crap but didn't have any pots on me, I've regretted it. You're eventually going to have stagnant cash anyways! Each class has a degree of gear investment after which the next 5k, 10k, or even 50k pp worth of gear only provide negligible benefits. If you've hit cash camps along the way, you'll reach this point in your 30s, if not then probably 40s. At this point, most of the cash you earn is just going to sit around until you reach the next cash breakpoint. For me those breakpoints were JBB (was 40k a year ago), fungi, and torpor. If it's going to take me 2 months of leveling to save 40k for a JBB, and alchemy can make back any money spent on it without even bothering with EC in just a week or two, then why not? So when the community here warns new players away from tradeskills because it's a waste of time to sit in EC, it is misleading them. EC tunnel may be a waste of time (although there's few fat cats who don't camp it), but tradeskills themselves don't have to be. I didn't bother with alchemy until far too late thanks to advice like this from the forums, and I regret it. |
Quote:
Quote:
Quote:
When I sold potions in EC I often went for hours without a single sale, so I think an average sale rate of one per hour (250 hours of selling total) is reasonable. But let's be generous and assume you only sell at peak hours, so you can unload two 10-dose IVU potions an hour. We're still only talking about 1.5k plat for 125 hours of effort, and that doesn't even include the time to run home, buy the components, combine them, run back .... 1.5k plat for 125 hours is not a good way to earn money. By comparison you could earn that same amount of plat in 2-3 hours on Seafury island, or in maybe 5 hours of porting people. Quote:
My point is that the places you want to XP are far from the places where you can buy components, and you can only carry so many components/potions around (especially if you want to be able to loot the monsters you kill). This means that any potion seller is going to have to periodically run to a Shaman city (and then back) from wherever they are XPing ... instead of just staying there and killing. And even if we're talking about sitting in EC, it still takes time to run to Oggok, buy materials, and run back. Longer still if you have to log out/in several times to switch to an alt and to transfer the materials from the alt back to your main. Quote:
And even if you're not in EC sales still take time: you still have to stop what you're doing, go find the buyer, do the exchange, then run back to wherever you were before you got distracted by the sale. Quote:
Quote:
Quote:
Quote:
Plus, if you are a true TunnelQuester you should be spending your time on arbitrage not on tradeskills. In a single "buy low sell high" transaction you can make easily make 100x or even 1,000x the plat you'd make on even the most profitable tradeskill transaction. So look, I <3 tradeskills. I have my Alchemy skill up pretty high, and I have every other tradeskill except Tailoring at Shawl levels or higher. And I'll freely admit you can make some money on tradeskills. All I'm saying is that "making some money" isn't enough to honestly call tradeskills profitable. To say that you'd have to show that you can make significantly more money crafting and selling stuff than you could killing monsters and selling their stuff. |
I'm baffled and frustrated at this point. You managed to make EVERY quote from me about focusing on selling pots instead of playing the game, even though my entire post was about how you NEVER have to stop doing what you're already doing to sell your pots.
Also, 1500 platinum over 125 hours from selling 2 10-dose IVU pots (400pp total) per hour? Nevermind, I'm done here. I've left a cogent argument for others to comprehend, even if you insist on twisting my words into the exact opposite of what I'm saying just to prove your point. Good day, sir, I will see you later in other threads. |
Quote:
Quote:
But I think my argument still stands, it's just not as extreme. If you compare that to Seafuries you're talking 20-30 hours, or if you compare porting it's 50 hours; both are a lot less than 125. And again, that 125 was just the time to sell, assuming a (generous) rate of sale of two potions an hour; it did not even include the time to create or run back and forth. And that's 125 hours of 0 experience. Other than that I don't think there's anything to be baffled by. You seemed to ignore a lot of the time involved, and I drew attention to it. Not much more to it than that. Quote:
|
All times are GMT -4. The time now is 12:21 PM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.