Project 1999

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-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   enh should probably just tune down exp loss (/forums/showthread.php?t=1818)

jamsen 01-03-2010 12:02 AM

Quote:

zOMG you paid $200/week for ISDN?!? WoWzA!
Actually, I did have ISDN (courtesy of being on call 24-7 for my employer) as early as '98.

The game was still laggy for me as well. It settled somewhat after tweaking the .ini file, but some zones (EC, GFay) always lagged after 6pm or so ... and even when I first got cable modem in early '00.

odizzido 01-03-2010 12:36 AM

I had cable back in 99 and it wasn't that expensive.

Wikipedia2 01-03-2010 02:56 AM

56k was perfectly fine for the game as well (as in, non-AOL 56k). EQ doesn't use anywhere near the typical throughput of 56k so you wouldn't see any lag due to it, and if your connection was good (again, not AOL) you would maybe see sub-100 ping.

Reiker 01-03-2010 03:12 AM

Raided through PoP on 56k... only got crippling lag on two encounters: Lord Vyemm and Rallos Zek.

Jify 01-03-2010 10:31 AM

Quote:

Originally Posted by Hasbinbad (Post 12269)
DAMN YOU DOOOOOUUUUUGGGG!!!!

8D

messiah_b 01-03-2010 02:56 PM

Quote:

Originally Posted by Wikipedia2 (Post 12223)
Well we also only have, what, 1%(?) of the amount of rezzers that a typical live server had.

I logged in today for about 3 minutes and lost all of the effort I put into the game the prior day due to lag, so I support this.

It's not like there was 50 clerics coming out the woodwork 2.5 months into a live server.


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