![]() |
I still remember when MS was the biggest and baddest. I remember being in LOIO when Voltron announced that MS cleared Veeshan's Peak. :)
|
In order of preference:
1. Greetings, elder shaman - may I beseech thee for the boon of thine empowering magic? Yea, verily, thy might is a wonder to behold, praise the Tribunal! 2. Greetings, good Shaman, may I please be granted the blessings of the Spirit Wolf? 3. Gimme a SOW doods! 1. will get you full buffs, 2. gets you a SOW, 3. gets you ignored. Unfortunately 3 is the norm :( Off topic Pet Peeve: Whats with donating 35 silver and 123 copper for SOW? I give a shaman 5pp for a SOW, because it has huge value for me on my non-shammy even if it is a nothing spell for him. Hell, it saves me 10pp for burning a pot - like, give up some plat or just say thanks nicely. Silver and copper is just dumping your weight on the shammy after he does you a favour... Regards, Mg |
Quote:
|
Erollisi Marr eh? Guess I can run around yelling 'A Storm is Coming! Are you ready?!' a few times :)
but yeah, early EM had some very nice RP guilds/folks in general. Remember Grammaw the troll shaman: 'Mez gonna buffs you up all nize, so you don't be gettin hurtz none. Now youz go play in de yard wif de uder kidz!' |
when i play a nome i always end up role playing even if i dont intend to. something about being so short just makes me chatter endlessly about anything and everything and generally make an annoyance of myself...
oh the memories. i should create a nome |
Watch for Spleef.... he is my husband and has me (and others) in stitches laughing sometimes with his antics. We both started out in a roleplay guild on Karana. Sadly the roleplay part kinda died more and more with each expansion. I have done little roleplaying and would prefer to do more, but alas, it is hard without others to join in.
|
anyone remember on EM when we used to do the quest runs. Various players set up in different spots along the way and all of us had hotkeys like:
Greetings, %t. Do you have the [code] from the last waypoint? Random player: yep, code is blahblah. In that case you should be ready for the [next] part. Random Player: What next part? You should seek out a fellow who stands in a grove. With northernmost nature, he stands alone. /tt Your code is blah blah I remember us running a questline like that one week. The first 6 or 7, who made it to the end, got to choose what they wanted from a bag the last person had, if they could answer a lore question based on the lands they had been through along the way. Funny enough, I think one of the first few to make it was Cromm Battleaxe.. he told us to keep the item, he just wanted to see where the quest took him. |
Quote:
NINIK!!! Nins is the best! <3 (and all other kinds of mushy sentimental type stuffs) |
Here's a roleplay event that Sapientia held a few weeks back, this is copy/pasted from our forums.
________________________________________________ Last night in GFay was Sapientia's now famous newbie event, hosted by Aaldas, and aided by many Sapientia members. During his event, I gathered 5 brave adventurers to aid me on my quest to find my beloved. I tried to take many screenshots to help show how it went, so here goes the tale of the Quest for my Beloved. ------------------------------------------- I woke up this morning and my beloved Juliet was missing. Instead of her beautiful peaceful presence, only a note lay on the bed. On it, there was only one word written; "Fizzlethorp". I frantically searched all over the faydark for what that could mean, until I found myself face to face with the bandits at their camp. I tried to kill them, but for some reason I was unable to. The only thing I could do was to hold my lute and play heal songs. I went to Kelethin to look for help, and fortunately there were many many people there to choose from. I enlisted Stormbeard, Drigo, Reck, Spruce, and Cuauhtemoc, and explained to them briefly the situation, they quickly agreed to help. We made our way to the bandit camp, and quickly dispatched them. As soon as the last bandit collapsed, Julietshade appeared. Confused at first, I quickly understood it wasn't my beloved, but that it was our strong bond that connected her to me that sent this messenger. http://sphotos.ak.fbcdn.net/hphotos-..._2258567_n.jpg She revealed to us that she had been kidnapped, and that a journey lied ahead of us in the lesser faydark. My companions quickly reassured me they were in it for the long haul, so we asked the spirit for more help. She said that the Karana bandits held more information. She gave my companions some platinum to encourage their efforts, we quickly thanked her and were on our way. As soon as we reached the lesser faydark, an ally presented himself to our cause. http://sphotos.ak.fbcdn.net/hphotos-..._2715190_n.jpg With his help, we were unstoppable! We made our way to the karana bandit camp, and made them pay dearly! http://sphotos.ak.fbcdn.net/hphotos-..._4470888_n.jpg Once again, when the last bandit fell, Julietshadow appeared to us. http://sphotos.ak.fbcdn.net/hphotos-..._6965418_n.jpg She thanked the adventurers and gave me a note to read to our party. It said: ------------------------ Two poisonous beings from the forest prevent me from revealing where I am held captive. Slaying them once or defeating their minions three times will suffice to break the seal of silence. A small golden arachnid camouflages its royal master not far from the mummy tower. The soldier that you see from the path of the gnomelands hides a crooked beast. ------------------ With these clues in hand, and resolve as strong as ever, our party made its way to the mummy tower, I could still use the tracking skill, and quickly found the wandering spiderling mentioned in the note. http://sphotos.ak.fbcdn.net/hphotos-..._1114404_n.jpg Shortly after we killed the minion, we heard footsteps from a gigantic spider. With our hearts in our throats, we mustered the courage to face the the beast! http://sphotos.ak.fbcdn.net/hphotos-..._8373085_n.jpg We came out victorious, and not to lose any momentum, made our way towards the steamfont mountains on the lookout for any soldier. Very close to the entrance, we ran into "a wasp soldier" and concluded that he was the minion hiding the infamous: http://common.allakhazam.com/images/...5d2325ee38.png Fortunately for him, he never dared show his face. We dispatched the soldier three times as the note instructed, and Julietspirit appeared. http://sphotos.ak.fbcdn.net/hphotos-..._6853392_n.jpg The seal was broken! She would finally reveal the location of where she was held captive! It was the sisters after all! Known to our whole party, we quickly made our way there! After a hard fought battle, and a fallen comrade, we vanquished the enemy and Juliet was freed! http://sphotos.ak.fbcdn.net/hphotos-..._5277588_n.jpg We were so thankful to our comrades that we felt they should be greatly rewarded for their deeds! The brave adventurers left with many a treasure and stories to tell their friends of the great quest they had just completed! The End! |
I made a post a while ago about Roleplay. Theres a good handfull of us on P99. I myself am a strict in character roleplayer.
If you come across Meldrath Exanimus, I am in character. |
| All times are GMT -4. The time now is 11:48 PM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.