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I've noticed on Red that Fippy is sprinting to the guards right now. My little monk can't catch up to him before he gets to the guards even when I get an angle on him. I'll check on Blue later to see if it's the same because I know this is just as important as the raptor issue.
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Was there any indication that the upcoming fix was a an across the board speed fix, or is it to be just an adjustment for Raptors? IMO many mobs run a little too fast now, which is especially noticeable when they are snared.
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