Project 1999

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-   -   So about Ultima Online and EverQuest (/forums/showthread.php?t=158260)

Daywolf 07-18-2014 08:02 PM

Quote:

Originally Posted by Pringles (Post 1540371)
Trammel killed UO, IMO. Ruined what it had going for it.

I wouldn't say so, it didn't lose population over that. Wasn't really until luck suits, BOD's, skill scrolls, all the crazy resist garbage, then the pop started decreasing. I played on both facets after the split, pop was still healthy for years after that. Did lots of PvP post tram/fel split, even having seers leading pvp events. Was fun. Oh yeah, and that was the worst thing, when they got rid of the seers and volunteers, let go most of the existing GM's, then hired GM's from India (serious). f'ing sob's!
I hates EA!

Then since they abandoned expansions (on EnB) and then canceled Earth and Beyond to fund EA-land (aka sims online), I just stay clear of games by EA.

Rattle Squirrell 07-18-2014 08:04 PM

I got back on live UO about a month ago before I came back to P99. I had a 7x GM Character in about 3 days due to "razor" and other programs. The actual people on the server I was on were non-existant and if you did find someone they were just crafting.

It was kinda fun to run around and kill stuff again......but I didn't feel it brought me what EQ does.

Not sure.

Rattle Squirrell 07-18-2014 08:07 PM

Quote:

Originally Posted by Daywolf (Post 1540381)
I wouldn't say so, it didn't lose population over that. Wasn't really until luck suits, BOD's, skill scrolls, all the crazy resist garbage, then the pop started decreasing. I played on both facets after the split, pop was still healthy for years after that. Did lots of PvP post tram/fel split, even having seers leading pvp events. Was fun. Oh yeah, and that was the worst thing, when they got rid of the seers and volunteers, let go most of the existing GM's, then hired GM's from India (serious). f'ing sob's!
I hates EA!

Man that was one of the best things about UO in general was the amazing events they thru. and it seemed like there was a new one almost weekly. I did also enjoy having my own house I could recall over to and customize.

Daywolf 07-18-2014 08:13 PM

Quote:

Originally Posted by Rattle Squirrell (Post 1540384)
I got back on live UO about a month ago before I came back to P99. I had a 7x GM Character in about 3 days due to "razor" and other programs. The actual people on the server I was on were non-existant and if you did find someone they were just crafting.

It was kinda fun to run around and kill stuff again......but I didn't feel it brought me what EQ does.

Not sure.

hehe yeah. It took me an entire year to GM my tamer. Was awesome because... it took us an entire year to fearkin GM our tamers :D
f'ing hardcore! Then when they made it easier, I saw one guy GM a tamer in about three days :p

indiscriminate_hater 07-18-2014 08:15 PM

UO was the wild west of online gaming. To date the most fun and nerve wracking game I have played. So much scamming and thieving and murdering. You could lose months of work in a matter of seconds

iruinedyourday 07-18-2014 08:16 PM

Quote:

Originally Posted by indiscriminate_hater (Post 1540402)
UO was the wild west of online gaming. To date the most fun and nerve wracking game I have played. So much scamming and thieving and murdering. You could lose months of work in a matter of seconds

what we need here is a permadeath p99 server :)

Daywolf 07-18-2014 08:19 PM

Quote:

Originally Posted by iruinedyourday (Post 1540404)
what we need here is a permadeath p99 server :)

TRAIN TO ZONE!
legit ;)

Rattle Squirrell 07-18-2014 08:22 PM

Oh jeez permadeath would be terrible.

Clark 07-18-2014 08:44 PM

Quote:

Originally Posted by indiscriminate_hater (Post 1540402)
UO was the wild west of online gaming. To date the most fun and nerve wracking game I have played. So much scamming and thieving and murdering. You could lose months of work in a matter of seconds

Lol

Jizzebel 07-18-2014 08:45 PM

http://www.uosecondage.com/


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