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Pitborn 05-17-2014 11:39 PM

Quote:

Originally Posted by Colgate (Post 1457923)
i had no issue when it was 20-30v20-30 each repop day

now it's 50+v50+ and with numbers that large, mass pvp isn't even fun regardless of who wins

v dum

Do not understand that logic.

Com_Truise 05-17-2014 11:39 PM

yearly reminder
Quote:

Originally Posted by Colgate (Post 1457871)
to brush your teeth, nizzar


Lasher 05-17-2014 11:45 PM

Quote:

Originally Posted by Colgate (Post 1457923)
i had no issue when it was 20-30v20-30 each repop day

now it's 50+v50+ and with numbers that large, mass pvp isn't even fun regardless of who wins

v dum

For me its really fun, Not sure if you played pvp during kunark and velious but this reminds me of the battles on TZ during velious era when ToV ent was like 60 on 60

LostCause 05-17-2014 11:53 PM

Quote:

Originally Posted by Colgate (Post 1457923)
i had no issue when it was 20-30v20-30 each repop day

now it's 50+v50+ and with numbers that large, mass pvp isn't even fun regardless of who wins

v dum


dat logic

Utanven 05-17-2014 11:59 PM

Quote:

Originally Posted by Colgate (Post 1457923)
i had no issue when it was 20-30v20-30 each repop day

now it's 50+v50+ and with numbers that large, mass pvp isn't even fun regardless of who wins

v dum

Makes no sense. I guess it's less fun getting dirtnapped & calling LNS everyday. The mad. How long you think your apps will stick it out?

Ezpk 05-18-2014 12:12 AM

https://31.media.tumblr.com/c8b11ded...bTo1rk2kpf.gif

Colgate 05-18-2014 12:42 AM

the resist code and melee accuracy/interrupt code caters to zergs

it's not as apparent in smaller numbers like 25v25

not really rocket surgery bros

Lasher 05-18-2014 12:44 AM

zerg is relative.

50v50 is not a zerg

Colgate 05-18-2014 01:39 AM

i'm thinking zerg relative to what you actually need to kill the raid mobs; every single mob in this game can be killed with fewer than 30 people

the pvp code here also means that 9 out of 10 times the side with more players will win, whereas with a more classic pvp code i could feasibly contest with a smaller elite crew of players. there's no way to outplay draughts and sunstrikes hitting the way they do and melees hitting/interrupting as much as they do

the situation here means that if i want to compete, i have to mass recruit random people even if they're huge faggots

Littlegyno 11.0 05-18-2014 01:43 AM

Quote:

Originally Posted by Colgate (Post 1458050)
i'm thinking zerg relative to what you actually need to kill the raid mobs; every single mob in this game can be killed with fewer than 30 people

the pvp code here also means that 9 out of 10 times the side with more players will win, whereas with a more classic pvp code i could feasibly contest with a smaller elite crew of players. there's no way to outplay draughts and sunstrikes hitting the way they do and melees hitting/interrupting as much as they do

the situation here means that if i want to compete, i have to mass recruit random people even if they're huge faggots

aka only the pvp i think matters. ur a fucking JOKE


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