Project 1999

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-   -   PVP suggestions (/forums/showthread.php?t=148839)

JPMorgan 04-28-2014 04:55 AM

Quote:

Originally Posted by Barladore (Post 1431372)
Plugging benefits the team with less people, it enables them to engage a force they probably cant beat by giving them a way out.

Isn't this called LNS under PnP?

Smedy 04-28-2014 05:47 AM

Quote:

Originally Posted by Telron (Post 1431302)
Just enable the anti plugging code. Would make this server a lot more fun.

been pushing for this forever, argument against it: not classic

won't happen cuz, not classic.

Barladore 04-28-2014 07:50 AM

Quote:

Originally Posted by JPMorgan (Post 1431374)
Isn't this called LNS under PnP?

No respectable guild calls for LnS.

mostbitter 04-28-2014 08:23 AM

i was waiting for someone in az to come up in here and get uppity about an attack on their main pvp tactic

Kergan 04-28-2014 10:30 AM

I really don't remember plugging being an issue on RZ or SZ. I think this falls under the category of "classic but not abused in classic", ivandyr's hoop style. People have had 15 years to come up with ways to work around the EQ mechanics we can't blindly stay with classic shit or the game will be 30 people instagibbing raid targets with hoops and other bullshit.

Regardless, R99 is classic in PVE only. There is barely anything in common with the PVP here and what it was like on RZ/SZ aside from the fact you can attack each other. The +/- 4 range at least matches what RZ had but I believe that decision was made because there was item loot...non item loot servers had a larger range. The way resists work change the balance of power class wise quite a bit here too.

Xantille 04-28-2014 12:06 PM

lasher with some strong takes in the OP imo

Elspeth 04-28-2014 12:18 PM

way too much crashing going on to ever consider any sort of forced zone coding. would be extremely detrimental to server health :P

Pudge 04-28-2014 12:20 PM

Plugging is classic. Also, what barladore said. Plugging helps promote PvP. The less afraid ppl are of PvP the better. This is why item loot always failed as well. It makes the risk not worth taking, and promotes zerging.

Xantille 04-28-2014 12:21 PM

this thread is directly related to the KC PVP fight on Saturday

Kergan 04-28-2014 12:26 PM

Plugging = more, shittier PVP. Not exactly the type of PVP tactics we should encourage.


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