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Kurns > Unrest > MM > Lower Guk/CoM > KC > Seb Camped to fuck, server thriving... but sometimes its good to get some XP rather than sitting around waiting for a group or competing with other pullers for mobs as they repop ;) |
There are other places to level. Tons of empty zones. Yes, less than optimal, but do you want steady exp or rather compete over every pop?
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The two points I was trying to make:- 1. People won't play on a "dead" server because they want to group. Yet I see 4-5 people that could group soloing in SK at the aviak village yesterday, and similar signs of solo monks in Mistmoore, people soloing in Unrest, CoM, etc etc. 2. Competing for every pop in those zones is just a timesink, and without a regular group of pals to XP with you're forced to follow the herd, or solo (although good luck in the 50+ solo spots, camped!) |
Also, people are all about saying the red community keeps them away from playing etc.
I charmed a skeleton in KC last week, gave it a mandolin (I stay classy, no shitty torches). Run up to hands with my group that had just formed. Some iksar monk (Sagisaurus) comes running in claiming I took his named mob (skeletal guardian isn't a named mob). Telling me to break the charm so he could pull it to his group, getting mad etc. I had to explain to him it wasn't a named mob and the mandolin was put on a pet that I'd charmed from the moat. He was simmering, but left. TL;DR: Toxic players on both servers, its the internet... assholes sometimes play video games and elf sims. |
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I dunno, I feel like it should be a camp just like Aviaks in South Karana are a camp if you can keep them all down... The statics not the roamers. Then again, I don't have much experience with these spirocs. Are they mostly static spawns with a few roamers or do they roam all over the place? |
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Trying to call it as a camp is a douchey move really, I duo'ed there with an enchanter on my cleric and we did a good job keeping most of the spawns down... but if a druid turned up and started to quad kite, what were we going to do? Try and say "hey dude, we're xp'ing here...piss off" ? |
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It's how camps work. Now some things are uncampable due to random spawn location and roaming mobs. Other things, namely dungeons, are camp able since most things are static and the roamers have specific pathing. That Spiroc camp sounds like a hybrid of the two. I dunno whether that is really camp able though. Maybe the roaming mobs are FFA and the static spawns are a camp. Really though, people just need to play nice and realize people are clearing most mobs before you show up, you should just come back later. |
over crownded camps are a classic too lol
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Paraphrased here: http://www.project1999.com/forums/showthread.php?t=1002 Full rules at #2 here: http://www.project1999.com/forums/sh...d.php?t=132299 It states that there is no strict definition of a "camp" however they then go ahead and define it in several ways. Firstly if it is "uncontested" then you can do whatever you want, if it then becomes "contested" you must maintain a physical presence at or near the contested spawn. Basically it boils down to the fact that you can claim a small room or a single spawn location, but something as large as an entire village or fort could not be considered a "camp". Following the Play Nice Policy, if you have a dispute over spawn locations you are required to compromise (compromise doesn't mean take it all and fuck those other guys) or if no compromise can be reached, you must petition for arbitration. Once the p99 staff has arbitrated, the decision is taken out of your hands and you must follow what the arbitrator has said. To wrap it all up, no, you can't call an entire fort a camp, in fact technically a camp can only be 1-5 mobs or so simply because if it is contested you need to be able to sit next to the one you want. Be nice and share the fort, dude. |
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