Project 1999

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-   -   The truth about the Pantheon donations. (/forums/showthread.php?t=138270)

Nikon 02-05-2014 03:01 PM

Someone needs a hug.

Clark 02-05-2014 03:08 PM

Quote:

Originally Posted by harnold (Post 1306993)
You ungrateful kids are amazing. If you don't want to donate nobody is making you.


Bazia 02-05-2014 03:08 PM

This guy had 30x the budget to make a game and it was freaking terrible, some kind of EQ2 and WoW mashup.

Does not deserve more money.

Byrjun 02-05-2014 03:27 PM

Quote:

Originally Posted by harnold (Post 1306900)
What does it matter to you if people are allowed to go to velious 7 days early anyway? They cant even kill raid bosses.

Someone else going to velious has nothing to do with you.

I'm guessing you haven't actually read the multiple threads about this, because the affect this has on the server has been talked about to death. To recap:

Let's discuss a situation where there's Raid Guild A and Raid Guild B. Both of these guilds are full of players who play p99 for the competitive raiding scene. These guilds have been splitting the limited content of Kunark + Vanilla and have been waiting for years to compete where the game actually starts getting a bit more difficult - Velious.

But wait, Raid Guild A has a couple of very rich players. They buy 7 day Velious access for all of their Warriors and Clerics, as well as some Druids/Wizards and others. Raid Guild A then farms full sets of Kael and/or SS quest armor for themselves. Now their Warriors and Clerics have much better gear than Raid Guild B has been able to obtain. But that's not even the worst of it when you consider the keying situation in Velious. 90% of the raid content is in WW. To get there, you need to port to CS. But to be able to zone with the port, you need a key on your character, which is a ground spawn in CS - so you have to travel there before you can get ported there. The problem is that you need a key to get through SS into CS, which is a huge bottleneck when you're trying to get dozens of players through on day 1.

So, the real day 1 of Velious hits when everyone can zone in. Guild A is porting into CS while Guild B is waiting on the docks in Iceclad. By the time Guild B is running across Iceclad, Guild A is engaging on raid targets. The integrity of the day 1 raid competition is completely destroyed, because Guild A was able to take advantage of a 7 day headstart to bypass day 1 time sinks, bottlenecks, and gearing. This creates a snowball effect - now Guild A has quest gear, raid loot, ST keys, and all kinds of other advantages that will have an affect on the upcoming months of Velious raiding.

Yes, it is a problem and yes, it does affect people who aren't buying in.

Unidus 02-05-2014 03:30 PM

Well the only thing I see that could be a problem with the 7 days is if you raid you better donate.

Key to Cobalt Scar

skipdog 02-05-2014 03:34 PM

Quote:

Originally Posted by Byrjun (Post 1307201)
I'm guessing you haven't actually read the multiple threads about this, because the affect this has on the server has been talked about to death. To recap:

Let's discuss a situation where there's Raid Guild A and Raid Guild B. Both of these guilds are full of players who play p99 for the competitive raiding scene. These guilds have been splitting the limited content of Kunark + Vanilla and have been waiting for years to compete where the game actually starts getting a bit more difficult - Velious.

But wait, Raid Guild A has a couple of very rich players. They buy 7 day Velious access for all of their Warriors and Clerics, as well as some Druids/Wizards and others. Raid Guild A then farms full sets of Kael and/or SS quest armor for themselves. Now their Warriors and Clerics have much better gear than Raid Guild B has been able to obtain. But that's not even the worst of it when you consider the keying situation in Velious. 90% of the raid content is in WW. To get there, you need to port to CS. But to be able to zone with the port, you need a key on your character, which is a ground spawn in CS - so you have to travel there before you can get ported there. The problem is that you need a key to get through SS into CS, which is a huge bottleneck when you're trying to get dozens of players through on day 1.

So, the real day 1 of Velious hits when everyone can zone in. Guild A is porting into CS while Guild B is waiting on the docks in Iceclad. By the time Guild B is running across Iceclad, Guild A is engaging on raid targets. The integrity of the day 1 raid competition is completely destroyed, because Guild A was able to take advantage of a 7 day headstart to bypass day 1 time sinks, bottlenecks, and gearing. This creates a snowball effect - now Guild A has quest gear, raid loot, ST keys, and all kinds of other advantages that will have an affect on the upcoming months of Velious raiding.

Yes, it is a problem and yes, it does affect people who aren't buying in.

Glad to see someone take the time to type this out.

I'm still boggled that so few people seem to care about how ridiculous it is, that real-life money will get people such an advantage in that first week of Velious. I also have been surprised so many people don't seem to understand the magic of 'being there for release of an MMO expansion' and that it's being taken away from us unless we fork out $500.

myriverse 02-05-2014 03:34 PM

We paid for EverQuest 15 years ago. McQuaid got everything owed him.

Cyrano 02-05-2014 03:35 PM

lol why you guys so mad tho?

Obrae 02-05-2014 07:42 PM

Quote:

Originally Posted by Byrjun (Post 1307201)
I'm guessing you haven't actually read the multiple threads about this, because the affect this has on the server has been talked about to death. To recap:

Let's discuss a situation where there's Raid Guild A and Raid Guild B. Both of these guilds are full of players who play p99 for the competitive raiding scene. These guilds have been splitting the limited content of Kunark + Vanilla and have been waiting for years to compete where the game actually starts getting a bit more difficult - Velious.

But wait, Raid Guild A has a couple of very rich players. They buy 7 day Velious access for all of their Warriors and Clerics, as well as some Druids/Wizards and others. Raid Guild A then farms full sets of Kael and/or SS quest armor for themselves. Now their Warriors and Clerics have much better gear than Raid Guild B has been able to obtain. But that's not even the worst of it when you consider the keying situation in Velious. 90% of the raid content is in WW. To get there, you need to port to CS. But to be able to zone with the port, you need a key on your character, which is a ground spawn in CS - so you have to travel there before you can get ported there. The problem is that you need a key to get through SS into CS, which is a huge bottleneck when you're trying to get dozens of players through on day 1.

So, the real day 1 of Velious hits when everyone can zone in. Guild A is porting into CS while Guild B is waiting on the docks in Iceclad. By the time Guild B is running across Iceclad, Guild A is engaging on raid targets. The integrity of the day 1 raid competition is completely destroyed, because Guild A was able to take advantage of a 7 day headstart to bypass day 1 time sinks, bottlenecks, and gearing. This creates a snowball effect - now Guild A has quest gear, raid loot, ST keys, and all kinds of other advantages that will have an affect on the upcoming months of Velious raiding.

Yes, it is a problem and yes, it does affect people who aren't buying in.

Aliens !

Obrae 02-05-2014 07:47 PM

We are defenitly all planning to bust our vacation on this 7 days for non stop farmage.

In fact, it was actually our idea in the first place, Pantheon dosent really exist. Braid McQuaid ?! an invention, special effects, it was in fact Jeremy with a bit of photoshopping.

We made it all up knowing that it would eventually lead us to an opportunity of buying ourselves into Verrrrious.


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