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There is alot to be said for paladins. Some of the bbest groups I have had so far on P1999 are with paladins tanking. As a shaman they can give me extra hp and hold aggro without me having to root anything (at lv 47 at the moment). The exp penalty sucks, but the efficiency makes up for it imo!
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Hoof it over to Kurns you'll be snapped up like a dingo after a baby!
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How come everyone makes a stink when hybrids want to join group but never heard much about lizards wanting to join.
Isn't the penalty about the same? |
It sounds like you are trying to start groups, but maybe need to be a little more forceful with them. Let them know you are large and in charge and know what you're doing. Heck I go and sit in front of people /smiling at them until I get what I want.
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In my own experience paladins are the best tanks on p99. Maybe not for raid (as I don't do that) but grouping, they are amazing. As a wizard I can nuke mobs at 80% HP without stripping aggro from a paladin. I'd like to see a SK or Warrior do that (they've tried and lost, just in case your wondering).
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If you aren't a HE just say you're a warrior, nbd imo /role. Win forever.
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Join a leveling guild with a significant number of new ppl or low lvl alts
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Anyway, I think pallies are great tanks. But if you're a min/maxer, meaning you want to level fast, there's no point in having a pally tank. Once hybrid penalty is removed then the tables will turn and no one will want warriors anymore. |
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http://wiki.project1999.com/index.ph...ence_Penalties |
Name a tank that can root. Root is the single most useful thing a paladin can do. tank managed CC at its best.
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