| Getsmurfed | 
			10-31-2013 02:03 PM | 
		 
		 
		 
		
		
		
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					Originally Posted by Oakengroves
					(Post 1167023)
				 
				(1) I prefer to play "good" races because I enjoy exploring "good areas."   
 
(2) I desire to play a class that can solo well. I've also read that starting out as a monk is difficult because it is harder to earn plat due to weight limitations.  I am also concerned that I would not be up to par pulling in groups due to noobness [I MT'ed in EQlive and pulled most pre-Luclin zones, but it has been a very, very long time].  
 
(3) My play time is limited and being able to AFK between kills is important on most days.  This likely limits my class selection to Monk, Necro, and SK due to FD capability. I am also concerned that a necro, even a human, would not be able to prance through all the good zones. 
			
			 
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 1) You only stay in "good" or "bad" areas for maybe the first 15 levels....You've got 45 levels after that. Unless you're talking about Iksar then you pretty much just stay on Kunark, unless you're adventerous.
 
2) Don't worry about pulling on a monk in the early levels, most groups almost expect to get 2-3 mobs a pull. To be honest tho, most areas that you'll group in on the lower end the mobs are scattered very well and there aren't very many hard pulls you'll have to "break". Sure, later on 50+ it'll be very crucial to split but you'll have multiple days of in-game time to learn it.
 
3) While FD is a guaranteed fail safe for AFKing you may also want to consider a wizard or mage. Mage can more consistently kill, but is incredibly self-productive. A wizard is a bit rougher when levelling till you get a snare, but it's another scenario of very fast near guaranteed kills and AFK med time.  
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