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indiscriminate_hater 08-06-2013 01:45 PM

Quote:

Originally Posted by toby (Post 1063591)
You think BRD/ENC or BRD/SHM is better than ENC/SHM? If the Enchanter and Shaman can be super powerful individually, wouldn't it be good to have both? You'd have mind buffs from Enchanter and regen from Shaman, so wouldn't it be like having a Bard anyway?

I think that's a pretty solid duo as well. It could be better than enc/bard since bards do a lot of the same stuff as enchanters. But, bards would provide another source of mesmerizing if things went wrong. They can also snare, charm, lull, fear, hide, track, provide insane resist buffs, and are the undisputed kings of outdoor fighting. Lots of utility as well - song of highsun, corpse location, etc. Plus, occlusion of sound once velious drops.

falkun 08-06-2013 02:04 PM

Enc/Dru. Less overlap than Enc/Sham. More mobility.

toby 08-06-2013 02:42 PM

Quote:

Originally Posted by falkun (Post 1063621)
Enc/Dru. Less overlap than Enc/Sham. More mobility.

Anyone else have input on this? It sounds interesting.

I thought Druids tapered off a bit towards the end, but I do see the travel benefit and the Enchanter/Shaman overlap... it would be trading some stat buffs on charmed pets for thorns, but that seems better if charm breaks since you wouldn't hit mob anyway.

mgellan 08-06-2013 02:58 PM

I've found CLR/SHM to be fun, Shammy gets unlimited mana pool through heals and hp buffs so he (and pet) can unload DOTs and DD on mobs freely while both are CCing with root, cleric gets a chance to get in on some xp without needing a full group, very nice.

Regards,
Mg

Samoht 08-06-2013 03:01 PM

but what does that have that enc/clr wouldn't have or better? cleric would have much more mana, too

oh, and you spelled your guild name wrong in your sig

lecompte 08-06-2013 03:02 PM

At 60, enc/sham. Real Heals + damage :) Maybe Monk / Sham

Leveling up, Sham + anything except for bard or Enc + anything except for bard.

2 bards.

Elizabetha 08-06-2013 03:24 PM

Me and a friend!

/sappy ON
/apologize SLIGHTLY

Sgt1stClassPerkerwood 08-06-2013 03:26 PM

When I play with my brother, hes a pally with Runed Blade which is a nice damage absorber. As an Enchanter, after I hit mob with Forlorn Deeds, the runed blade is a nice addition, not to mention decent ratio after FBSS and VoG.

teija 08-06-2013 03:42 PM

Mage+Druid.

You get mobility(ports),pets,kiting ability, tanking/small quarters ability,heals,buffs


only thing this combo lacks is a Slow ability.

Sarius 08-06-2013 03:49 PM

Quote:

Originally Posted by teija (Post 1063777)
Mage+Druid.

You get mobility(ports),pets,kiting ability, tanking/small quarters ability,heals,buffs


only thing this combo lacks is a Slow ability.

And CC


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