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Might as well call VP Shining Time Station because from what I've gathered this is what it looks like when mobs are up;
http://static.webshopapp.com/shops/0...-the-train.jpg |
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GO big Sean |
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I think the reason TMO wants to keep things status quo is because of how volitile raiding guilds are... ie soon as 1 starts to lose ground it collapses... also as I've read they had to fight pretty damn hard to get to be number 1. If we force a server rotation... why join TMO? FE? IB? Maybe something like a server rotation with a time limit. ie if something is spawned more than X hours it becomes FFA. Any solution would require some give and take... in this case - top end guilds would have to stop bat phoning to kill things asap and more casual guilds would have to mobilize quickly. I think the top end guilds would benefit in terms of becoming more relaxed and encouraging more raiders to join the server. As for me personally - I'd want to actually have a shot at raid mobs, but I got real life responsibilities also.... so this concept of "casuals not trying hard enough" is getting silly... it's a private server for a 14 yr old game... lets grow up a bit. |
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Only thing is, the last few times they did this, the server complained that it wasn't enough and that it was some sinister plot (seriously). |
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I can't say that it would be beneficial or detrimental, as the raiding scene here can be quite toxic when the rules are allowed to be abused. Poopsocking in VP isn't a problem due to training, take that away and now you have guilds sitting in VP on top of raid targets, which is as much of a problem as training (raiding health wise). Training is a fix to more problems than it creates and that is the reason it's still allowed, once it's removed (with pathing fixed or not), more problems will arise and those problems will all have to be settled with GM intervention. I would imagine Sirken's stance is very similar to mine. It's something that should be done away with, but at the moment it is needed. |
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FE could probably do two guilds. BDA, probably 3. Rotations without some form of elitism will not ever work here. Staff will not enforce a server rotation and there are enough players who don't want it that they can easily stop one from ever taking off. |
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Anyways hope this discussion goes somewhere. |
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