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I am unsure how anyone could claim that the new Everquest IP owner would not want to protect it and shut off anything potentially taking away from said IP, including a perceived player-base, but I digress.
As someone mentioned earlier, I think part of the success of EQ was timing. There will need to be a second "perfect storm" of technology, creativity and means before we see what happened in 1999 happen again. |
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This is scary news indeed. P1999 IS FREEDOM OF SPEECH, MURICA |
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The one issue that you have with a Vanilla WoW server versus Vanilla EQ is that WoW had massive overhaul patches within expansions. EQ had patches with some changes, but there weren't anything close to the extent WoW had. These servers run 1.12.1 which is the last patch prior to 2.0.1 which released TBC talents and what not. From there, they enable or disable content to fit a time line. So, there's massive differences in combat mechanics, talent trees, class balance, NPC loot tables, etc. than there otherwise should be for particular zones. To draw a parallel to EQ, this would be like playing Kunark zones with Shadows of Luclin AAs, spells, and zone-revamps. |
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