Log in

View Full Version : Game Mechanics: Undead flee @ Low HP.


Versus
01-23-2013, 11:53 AM
I searched the bug section for a similar thread and didn't find anything, which I was surprised about.

I was under the impression (or maybe I'm just dumb) that undead was not supposed to flee @ low hp. This mechanic is acting different in different zones.

-Undead mobs in Karnor's Castle for example do not flee with low HP.
-Undead mobs in Kaesora run @ 15 or 20%

Again, I don't know if this is a blanket mechanic or changes varying on level or zone, just figured I would bring it up.

Sundawg
01-23-2013, 12:34 PM
Some undead are supposed to flee at low health, some are not.

For example, after next patch the ghouls of unrest will start fleeing at low life (unlife? :)) while the rest of the undead of the Estate will continue to fight to the end.

If anyone encounters particular undead they think should/should not flee, please make a bug report about it.

SamwiseRed
01-23-2013, 12:50 PM
ghouls are gonna start fleeing? oh damn unrest PL just got nerfed! I want to argue against this change as its one of the only places melees can semi-solo because the mobs dont flee. i shall investigate the issue, i mean why would undead flee? they are already dead!