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View Full Version : Spells: Magic resists don't match up to live


azo313
01-08-2013, 02:26 PM
Why is it that players with 150+ MR are getting rooted when you would resist 99% of roots on live with just 90 MR?

Is this classic EverQuest? Or custom EverQuest?

azo313
01-09-2013, 09:17 PM
Can someone address this one?

Furniture
01-09-2013, 10:17 PM
the reason why is because null was given the ok to implement his custom resist system, and when questioned nilbog rediculously gives the answer that he would rather have it classic but theres nothing he can do and to "take it up with null", even though he has seemingly disappeared, i really dont understand why null was given so much power that he is allowed to make things purposely not classic, but this was done a million times on this forum before, we just have to deal with a non classic pvp server and when questioned about why its that way there is no straight answer except to "take it up with null" (who has disappeared)

azo313
01-09-2013, 10:18 PM
been discussed on this forum millions of times

And still broken.

Furniture
01-09-2013, 10:23 PM
edited after posted (i didnt mean to post just that phrase)

azo313
01-09-2013, 10:25 PM
So now that he's gone, lets fix it.

Nirgon
01-10-2013, 12:35 AM
Against an even level opponent you'd resist 100% of roots at 51mr. Already posted how it worked etc. When devs get interested in these changes, I'm almost always available for the father-son talk on EQ PvP.

Nizzarr
01-13-2013, 03:58 PM
Also fire,cold,poison,disease nuke/dots needs to be looked at.

Melees about to go extinct.

Smedy
02-05-2013, 10:50 AM
Melees about to go extinct.

azo313
02-05-2013, 10:52 AM
Yep this is terrible. PvP still broken and nowhere near classic.

Dullah
02-06-2013, 11:05 PM
Why is it that players with 150+ MR are getting rooted when you would resist 99% of roots on live with just 90 MR?

Is this classic EverQuest? Or custom EverQuest?

obv custom, not classic

http://i.imgur.com/Qhe5lyH.png

Tippett
02-06-2013, 11:15 PM
I got rooted 2/6 tries at 204 MR I will never shut up about it.

Also I had 134 FR and only partialed like one nuke during my last toons existence.

Somebody fix this please, half the server being OP as fuck druids is not classic.

SamwiseRed
02-06-2013, 11:27 PM
ive never seen a partial nuke in my life. i think the root thing is just bad luck. did some more tests on bard that i never posted. only got rooted 1/20 times at 190 mr. 2/5 or 4/10 sounds way off. no way you are getting rooted 40% of the time at 204 mr.

i didnt even get rooted that much with 72 mr on samwise with druid root.

SamwiseRed
02-06-2013, 11:32 PM
i do think the current system needs tweaking dont get me wrong but only slightly.

From the VZ 60 Cap Rogue on the safehouse.

http://www.thesafehouse.org/forums/showthread.php?t=2872

"Recommended Resists by Order of Importance:
1. Magic: 160-180+ (minimum 140) At this level it is exceedingly rare to be snared/rooted but it occasionally happens when tashed/maloed. Most magic DDs will be resisted totally or partially. Normal mezzes should be resisted.
2. Heat: 140-180+ (minimum 120) Many classes use fire, and it hits hard.
3. Disease: 130-160+ (minimum 100) Most useful against Pox of Bertoxxulous. Pox will stick a good bit at 80 and the surrounding range. Insidious Malady is highly difficult to resist and will decrease disease resist by a lot. It takes 2 charges of SHM cure disease potion to cure and is fast casting. PoB takes 2 charges as well.
3. Poison: 120-140+ (minimum 100) Most useful vs. Envenomed Bolt (ebolt) and Bane of Nife. Same success rate as PoB, perhaps a little lower.
3. Cold: 120-140+ (minimum 100) Not used very much. Shaman nukes and bracer mostly, occasionally druid, rarely wizard. "

this guy ran around with 140 minimum but suggests up to 180+, his guide is huge and a good read. I actually linked it when i first started playing but noone commented. anyhow his suggestions seem to fall in line with what is needed here to be safe from CC.

SamwiseRed
02-06-2013, 11:34 PM
more relevant posts. (Just wanna consolidate them)

Here is a chart for 'Root'. You can ignore the low and high partial lines, since they don't have any bearing on roots.

http://dl.dropbox.com/u/7751891/root_chart.jpg

And here is the results of 20,000 simulated casts against 120MR:

Spell Name: Root Resist Mod: 25
Casts: 20000 Full Hits: 0 Partials 2305 Resists: 17695
Resists Percent: 88.47% Average Partial: 38.18
Average Damage: 0.00

SamwiseRed
02-06-2013, 11:44 PM
perhaps make 120mr a 92% resist chance. i dunno as you can see it only needs a slight tweak. if you are suggesting this sample size of 20,000 is off please submit your own tests.

SamwiseRed
02-06-2013, 11:46 PM
I would love to see these charts of stun, mez (bard and chanter), and other spells such as sunstrike and shit. would be cool to see how on or off the resist system is compared to what people are saying. Null you still alive?

Tippett
02-06-2013, 11:54 PM
Andis rooted me twice in six casts when I was 54 and he was 60.

I had 204 MR, shit is not bad luck is a fucking terrible resists code.

Also yes partials do not exist as far as I know but I only obtained 1 out of about 70 nukes at 134 FR.

SamwiseRed
02-06-2013, 11:58 PM
not saying it didnt happen but even with the current system thats just a case of random number gen not going in your favor. ive been rooted less with 72mr chain casting it on myself (on samwise.) I think one problem is its easy to forget how many times you resisted a root but god damn youll remember every time you dont. unless level range is playing a huge factor in resists (it should) i think it was just bad luck. if it keeps happening post some logs of tests.

without some kind of empirical evidence shit is broken, how can you expect devs to change anything.

SamwiseRed
02-07-2013, 12:03 AM
tbh if level range is a huge factor im really interested to see how often level 60s resist root from lvl 52s and different mr ranges. Vayder can you do the testing?

Tippett
02-07-2013, 12:25 AM
how can you expect devs to change anything.

http://img3.ranker.com/user_node_img/50007/1000136055/C350/yao-ming-rage-face-photo-u2.jpg

SamwiseRed
02-07-2013, 12:29 AM
lol love that face

Bamzal Sherbet
02-07-2013, 12:19 PM
one major flaw I see is that graph depics the possibility of getting 100% resists, meanwhile null also made it so any spell has a 5% chance to land regardless of your resists. So even if you had 500 MR. Root or even blind for that matter can still land 1 out of 20

SamwiseRed
02-07-2013, 04:29 PM
one major flaw I see is that graph depics the possibility of getting 100% resists, meanwhile null also made it so any spell has a 5% chance to land regardless of your resists. So even if you had 500 MR. Root or even blind for that matter can still land 1 out of 20

maybe if it was scaled down a bit more it wouldnt be so bad. possibly make the curve a little higher at lower levels of mr to help out the non-twink casuals. or just adjust the 120 mr to be a 91% - 93% resist rate instead of 88.9%.

is there anyway we can get some sample graphs of e-bolt and perhaps a fire/cold nuke. Really really interested to see exactly whats going on with partials/resists.

Bamzal Sherbet
02-07-2013, 05:38 PM
with the recent stabilization in of the economy in europe and news that unemployment is down in america it appears the population of red 99 has surged back to around 70 at prime time

http://img194.imageshack.us/img194/4630/eqpop.jpg

alot of ppl havent grasped the concept of why server pop is up so as an avid red99 stock trader let me tell you:

XP BONUS
some guild that gathers all the girlymen together to level

keep the current xp rate PERMANENT for the love of champs everywhere
__________________

Nirgon
02-07-2013, 07:22 PM
Sam I posted the logic and values are on Lucy.

SamwiseRed
02-07-2013, 07:41 PM
can u link again lord? i am really interested in the fire/cold/poison partal/resist values and how close they are to this server. has anyone resisted an ebolt or bane? can we get a confirm or deny if you are partialing nukes with 100 fr/cr or do we need at least 120+ so many questions.

Vayder
02-07-2013, 07:49 PM
I've resisted ebolt on Duress when buffed. Not certain on what my PR was at the time but probably around 180 or so as I had just come from a Trak kill.

SamwiseRed
02-07-2013, 07:51 PM
very very cool stuff. first one ive heard of. i've had breath of ro resisted alot so I know thats working correctly. 180 pr does seem pretty hard to get tho without DMF. still good news tho.

SamwiseRed
02-07-2013, 07:58 PM
u using the eqmac lucy?

http://lucy.alkabor.com/

sorry not familiar with lucy other than it gives spell data.


like ebolt

http://lucy.alkabor.com/spell_436.html

where can i get partial/resist tables or do i have to guesstimate?

SamwiseRed
02-07-2013, 08:01 PM
edit: ah i seee the pc lucy and they have more values such as
pvpresistbase -42
pvpresistcalc 133
pvpresistcap -57

so for bane

pvpresistbase -62
pvpresistcalc 135
pvpresistcap -78

what this shit mean? im guessing at 135 poison youll resist it?

Vayder
02-07-2013, 09:49 PM
edit: ah i seee the pc lucy and they have more values such as
pvpresistbase -42
pvpresistcalc 133
pvpresistcap -57

so for bane

pvpresistbase -62
pvpresistcalc 135
pvpresistcap -78

what this shit mean? im guessing at 135 poison youll resist it?

pvpresistcalc = what you need to outright resist
pvpresistbase = what even level player starts at
pvpresistcap = what player at max level difference (i.e. 8 levels below caster) starts at

So for e-bolt: you need 133pr to resist but start at -42 so would be 175pr to resist
For bane: you need 135pr to resist but start at -62 so would need 197pr to resist

SamwiseRed
02-07-2013, 09:55 PM
ah thanks for that quick lucy lesson. gonna be checking this out for a few hours.

Bamzal Sherbet
02-09-2013, 08:00 PM
sam u still alive?

SamwiseRed
02-09-2013, 08:03 PM
ye found a 50 monk with t staff on eqmac. waiting for him to level this week to check stun duration.

found some other interesting things ill post sometime this week.

oh and ladder is pissing me off in sc2.

Bronkus
02-17-2013, 07:53 AM
I was never once rooted on live with 75+ MR. It just wouldn't stick. People didn't even bother casting snare, root in PVP because they simply did not work. Anyone with some crappy MR gear could resist snares/roots. Please fix this issue ASAP. Anyone who claims it wasn't this way did not play TZ pre Luclin.

Rettii
02-17-2013, 02:08 PM
welcome to forums bro

Nirgon
02-17-2013, 04:52 PM
I was never once rooted on live with 75+ MR. It just wouldn't stick. People didn't even bother casting snare, root in PVP because they simply did not work. Anyone with some crappy MR gear could resist snares/roots. Please fix this issue ASAP. Anyone who claims it wasn't this way did not play TZ pre Luclin.

I think this resist is just absolutely great and a genius idea.

Custom EverQuest currently fits my interests so that's all I care about.

Jenni D
02-17-2013, 05:57 PM
earlier today during pvp vs blue con SK, Sneet, i cast stun/force/roots & nuke upwards of 15+ times. stun landed twice! everything else resist

so resists dont seem too bad in some areas occasionally

SamwiseRed
02-17-2013, 08:00 PM
tina keeping it real.