View Full Version : Transfer characters: red to blue
skorge
12-15-2012, 06:10 PM
Do you think you will allow us the option to transfer our character(s) over to blue? Due to lack of population and/or guild options, there are some people, like myself, who are in a situation where we are unable to further our characters. My normal play time is mornings to mid afternoons, est. These are times when Nilhium members are barely on. The only other guild option currently is not an option for me. It makes me wonder why I even log in anymore...
I was just wondering if this would ever be an option for us?
Thanks!
Silo69
12-15-2012, 06:29 PM
only if i have the option to xfer my char from blue to red
and typically NO
due to you guys getting a 100% xp bonus for almost a year, then it being toned down to 50%.
Absolutly NO if you can lvl to 60 in half the time it takes a blue player to lvl.
Silo69
12-15-2012, 06:31 PM
also if there is a xfer from blue to red, the char should have a x50% multiplyer added so say a lvl 30 bard would be lvl 44 due to xfer to compensate for the bonus xp you guys have had.
if not, then let this red server die
my 2 copper
skorge
12-15-2012, 06:39 PM
only if i have the option to xfer my char from blue to red
and typically NO
due to you guys getting a 100% xp bonus for almost a year, then it being toned down to 50%.
Absolutly NO if you can lvl to 60 in half the time it takes a blue player to lvl.
Ur math is wrong...its been 50% for awhile now too 50+ (which it doesnt start to get slow on either server until 54+)...basically instead of a level 59 guy getting 1,000 exp for a mob on blue, he gets 1,500 on red...that's not half the time.
I'm just thinking the devs should at least give us an option, at some point. It would be nice. Most people probably wouldnt do it, but a few probably would want to (like myself).
heartbrand
12-15-2012, 06:42 PM
only if i have the option to xfer my char from blue to red
and typically NO
due to you guys getting a 100% xp bonus for almost a year, then it being toned down to 50%.
Absolutly NO if you can lvl to 60 in half the time it takes a blue player to lvl.
You realize the reason there is bonus XP here is because of the incredible difficulty of finding groups / the fact you lose XP when you get PVPed that cannot be rezzed / PVP at any moment that interrupts your grind. I doubt most people on blue could level to 60 here on red in the time they could on blue.
Combobreaker
12-15-2012, 07:36 PM
I think this is a good idea, however - to keep from taking from blue population. Since you can play both at the same time; Why not let blue copy their character over to Red and only keep level + skills + no drop items - (plat/droppables/tradeables not allowed) and let them play both.
Sirken
12-15-2012, 07:42 PM
red to blue will never be allowed because of the easy xp on Red.
blue to red i imagine shouldnt be ruled out. although im sure you would lose any droppables (non no drop), and possibly coin, or most coin (to avoid upsetting the red economy). that being said, i think a character copy would be better than a character transfer, as it preserves the population on blue.
bigSCHMEDY3.25
12-15-2012, 07:47 PM
I think server transfers were addressed in this thread
http://www.project1999.org/forums/showthread.php?t=83903
It's from 3 months ago but theres a TON of useful posts in there from server admins.
skorge
12-15-2012, 07:53 PM
red to blue will never be allowed because of the easy xp on Red.
blue to red i imagine shouldnt be ruled out. although im sure you would lose any droppables (non no drop), and possibly coin, or most coin (to avoid upsetting the red economy). that being said, i think a character copy would be better than a character transfer, as it preserves the population on blue.
Total exp needed to level on blue (to 60): 561,600,000
Total exp needed to level on red (to 60): 374,400,000
On blue it takes 368,793,600 exp to reach level 56. Perhaps transferring red characters or copying red characters to blue at a reduced level based on experience would be a viable option? For example, my 60 shaman on red could be reduced to level 55 on blue if transferred. Just a quick thought. Don't think you should rule this out just because it's easier to level on red.
Tomatoking
12-15-2012, 08:06 PM
no copies , no transfers
make a new char and join full retard or reroll on blue
gtfo either way
Safon
12-15-2012, 08:17 PM
Total exp needed to level on blue (to 60): 561,600,000
Total exp needed to level on red (to 60): 374,400,000
On blue it takes 368,793,600 exp to reach level 56. Perhaps transferring red characters or copying red characters to blue at a reduced level based on experience would be a viable option? For example, my 60 shaman on red could be reduced to level 55 on blue if transferred. Just a quick thought. Don't think you should rule this out just because it's easier to level on red.
Sirken and Nilbog have said red to blue transfers will never happen, and I imagine the majority of the blue population agrees with this stance.
SamwiseRed
12-15-2012, 08:33 PM
blue to red would be just as stupid. i can easily afk level a caster there. also finding a group alot easier. i would almost dare say a melee can level way faster on blue than red if both players were to start with nothing and have no connections in game.
Combobreaker
12-15-2012, 09:06 PM
blue to red would be just as stupid. i can easily afk level a caster there. also finding a group alot easier. i would almost dare say a melee can level way faster on blue than red if both players were to start with nothing and have no connections in game.
point is, it would help population on red. whilst not taking away from smurfy blue
e/ and idc if some {()} levels on blue just to get curbstomped on red, either way more heads
Tomatoking
12-15-2012, 09:09 PM
neither will happen anyway who cares: )
Silo69
12-15-2012, 09:11 PM
so baically red is still dead
there is no active server pop or future blood and the end game min maxer's are bored
so i dunno
delete server
let blues char copy naked with no items just char to increase pvp
increase red xp by 1000% so blue player have an insentive to lvl to 60 for the 4th time
eqp99 is 3 years old, no one really enjoys grinding a 20 year old game
eq pvp was horrible
coming from a rallon tallon sullon then final server merge to zek ( all i did was camp pop books and huged zone lines )
Tomatoking
12-15-2012, 09:18 PM
play different game = the end
Cwall
12-15-2012, 09:18 PM
delete server
Tomatoking
12-15-2012, 09:27 PM
if you rerolled blue + Red right now id start playing again : )
on red obv
just put in that 10x beta exp baby
Karafa
12-15-2012, 10:48 PM
so baically red is still dead
there is no active server pop or future blood and the end game min maxer's are bored
so i dunno
delete server
let blues char copy naked with no items just char to increase pvp
increase red xp by 1000% so blue player have an insentive to lvl to 60 for the 4th time
eqp99 is 3 years old, no one really enjoys grinding a 20 year old game
eq pvp was horrible
coming from a rallon tallon sullon then final server merge to zek ( all i did was camp pop books and huged zone lines )
This bro sounds like a top notch PVPER!
Jenni D
12-15-2012, 11:05 PM
cant play with nihilum? quit svr.
bigSCHMEDY3.25
12-15-2012, 11:07 PM
I think server transfers were addressed in this thread
http://www.project1999.org/forums/showthread.php?t=83903
It's from 3 months ago but theres a TON of useful posts in there from server admins.
If you guys just visit this thread it answers all your questions and concerns
jerok88
12-18-2012, 10:00 PM
It occurred to me that the RED server here at P1999 would benefit if it went "Discord" style.
Set it up so the server resets every month. What you'd be getting is a constant PvP competition - every month the top 10 players are announced and the competition begins again. The server population would be much higher, at least for the first half of each month, because everyone would be able to join in and compete every month. There would definitely be WAY more actual PvP happening; that should be what the RED server offers to players and this format could be perfect.
To make it even more playable, we could also code the server so that everyone automatically starts as level 5 and respawns as level 5 (with all of your skill caps auto-maxed up to that level) if they are killed. Each class could start with some equipment and/or spells too - not fully geared, but more than you would start with normally at level 1. This would shave off several hours of tedious setup time for new people coming to the sever, we all know how boring it is to kill newbie yard MOBs at the beginning, and also give killed players some extra incentive to keep going. It could be possible to die and still make the top 10 for the month, if proper alliances form and everyone "at the top" is getting killed.
That would be far, far more exciting than what the current RED server offers.
I support this idea with a few tweaks
SamwiseRed
12-18-2012, 10:05 PM
i cant think of a better way to cheapin the server then to allow blue transfers. lets give it a go.
Tomatoking
12-19-2012, 12:06 AM
naked MAYBE maybe
but staff will say no
Silo69
12-19-2012, 12:09 AM
naked? no thanks Jeff...
a char copy with no coin, maybe
a perm xfer id just move some sub 40 alt to toy with, i could not imagine trying to xp on your dead shit server
char copy yes pls so i can run around and incite pve since i can do it right on my blue server on this zone plug nillum dead red server
pvp died with the merge of zek
Jenni D
12-19-2012, 12:18 AM
#foreveralone
Tomatoking
12-19-2012, 12:22 AM
you cant copy a raid geared bluebie to a red server and have access to primo items to pvp in with no guild affiliation
will just toxify the server further
copy over naked get basic stuff hop in a guild and work the gear up
SamwiseRed
12-19-2012, 12:24 AM
char transfer with gear and coin. we need more manastones here on red.
Jenni D
12-19-2012, 12:25 AM
cant play with nilly? quit svr
SamwiseRed
12-19-2012, 12:26 AM
can we transfer our characters from live too? I dont want to grind 2000 AAs again
Tomatoking
12-19-2012, 12:39 AM
i want a cleric merc
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