View Full Version : Game Mechanics: pet pathing issue
fishingme
12-09-2012, 08:51 PM
Hey, I've tested it about 5 times only with the level 16 necro pet. But it seems that whenever entering the front door of the estate in unrest the pet warps down into basement or 2nd floor and gets killed by mobs in either spot.
SamwiseRed
12-09-2012, 09:40 PM
pets in unrest scare me
also as you come thru front doors, if you take the right hallway all the mobs in the first room agro thru walls. there is also a mob who paths back and forth thru a wall on the 2nd floor.
you can also heal people on the 2nd floor and in the basement from the first floor without any line of sight.
anyways just showing how its a strange place.
Kender
12-09-2012, 10:07 PM
pets in unrest scare me
also as you come thru front doors, if you take the right hallway all the mobs in the first room agro thru walls. there is also a mob who paths back and forth thru a wall on the 2nd floor.
you can also heal people on the 2nd floor and in the basement from the first floor without any line of sight.
anyways just showing how its a strange place.
you dont need line of sight to heal.
it's why healers can hide from AE's and still heal the tank (halls of testing in ToV is a prime example. the worms all AE so you used to tank in a corner, and the healers hide around the corner by the door)
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