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View Full Version : Rogue / Enchanter Duo


Etris
11-20-2012, 10:04 AM
Is it possible? lol.

This is what my buddy and I made. But I'm finding it very hard to attack the mob without being hit as a rogue.

His pet doesn't get taunt right....I can sit until it's half health, but if the mob is rooted it'll still hit me when I get close.

Would charming be the best way?

Vicatin
11-20-2012, 10:12 AM
A friend the other day said he did that combo on live.

There are several easier combos out there that can be super effective. The best in game is monk/shaman imho. But really any healer + melee can be effective

Swish
11-20-2012, 10:27 AM
Mobs will always go for a PC player over an NPC, whether a charmed pet is being used or not, and even when its rooted - if the rogue is in range, he'll be first choice.

The only workable way around it I can think of (as you don't have a healer), is to pick some open zones and fear kite. If the rogue has sow pots/jboots particularly it shouldn't be too difficult but obviously with fear kiting comes a degree of danger with adds.

If the rogue picks Innoruuk for a deity (not open to all races), can he get the snare necklace from Neriak? Worth looking into.

Pyrion
11-20-2012, 11:03 AM
I think rogue and warrior are the worst duo partners for an enchanter. You can not really fear kite and nobody heals you. Even a paladin would be a better choice since he can at least heal a bit. So i would say either you dont play a rogue, your friend doesn't play an enchanter or you somehow always look for a healer. Last option would be that the enchanter basically solos and you sit around, every once in a while do a few hits until you are wounded enough and do the killing blows when the mob turns to run. Or you buy huge amounts of bandages.

SwordNboard
11-20-2012, 12:28 PM
Backstab when the enchanter stuns? 'Bout the only thing..

Peekae
11-20-2012, 05:46 PM
Not the most effective duo unless the chanter can find a way to hold aggro and kite while you backstab (druid / rogue and necro / rogue do this very well)

Im not too familiar on enchanters though I can't remember if they get a snare or just roots / stuns etc

Ephirith
11-20-2012, 05:56 PM
It's possible, but it sucks. The best you can do is basically having the enchanter charm solo while rogue finishes stuff off.

Tecmos Deception
11-20-2012, 06:14 PM
Snare weapon fearkiting?

Splorf22
11-20-2012, 06:25 PM
I duoed Verix with an enchanter chainstunning on my warrior, and I've done similar stuff on my enchanter chainstunning for Bleach. So its not ideal but it does work. Tecmos is probably right, your best bet would be to get some snare weapons, chainstun until it lands, and then fearkite. Probably your best bet is to find a tank and a healer though.

I could be wrong but I don't think NPCs always attacking PCs over pets is classic. I vaguely remember having my pet tank sometimes as a mage on Live.

Vega
11-20-2012, 06:43 PM
I think rogue and warrior are the worst duo partners for an enchanter.

My brother and I did warrior and chanter on live. Got them to 65, with alot of time spent duoing. You just use alot or runes and bezerker strength type spells. Helped that I was an iksar warrior and used BW alot in downtime. Obviously rog would be alot harder, but enchanter/war isnt impossible, or even that bad.

Droog007
11-20-2012, 06:44 PM
Used to play with a mage alot - we could force the pet to tank a rooted mob if it was positioned very close to the mob. Unfortunately the pet would push mobs around like crazy so it was very laborious. Pets will get *just* close enough to melee their target - almost impossible for a player.

Also, fear kiting without snare is extremely painful for melees... you will constantly be seeing "You cannot see your target." and "Your target is too far away, get closer!".

The snare neck is Innoruuk CLR/SHM only. I would imagine any rogue could get it with a little faction work and DE illusion, but it would be useless. Plus, the effect has a long cast time, short duration, and minimal potency. Again, very painful to rely on.

Vladesch
11-20-2012, 06:49 PM
Mobs will always go for a PC player over an NPC

This must be a quirk of P1999 because I was recently playing on EQmac and one players pet was pulling agro from another player.
One thing that is true is the monster will always hit you instead of *your own* pet.

Swish
11-20-2012, 07:18 PM
Its an annoying one, maybe they changed it during Luclin/PoP. Being able to do that here would open up duo options and give classes like rogues a decent chance to XP outside of a full group setting.

Vermicelli
11-20-2012, 08:03 PM
This is a difficult combo indeed. There are two scenarios I can come up with. The lesser easy is that you struggle up to level 44 to be able to chain Color Stun, because that is the point at which an enchanter has at least three Color Stuns totalling 18 seconds. Until yall get to L44, the enchanter can charm a pet to add to your DPS as well as Color Stunning to facilitate easy backstabs.

Another method is that the rogue gets a Serrated Bone Dirk and procs Engulfing Darkness at L37, then you Fear Kite towards glory. This is a lil unreliable, but possible. Maybe you should trio with a Druid for snares? Or maybe you should try a different duo.

Rogue/monk with shaman.

Druid/enchanter.

Otherwise, I am out of solid ideas. Best of luck anyway!

webrunner5
11-21-2012, 07:52 AM
A Rogue and a Enchanter paired up is just stupid plain and simple. This game is hard enough let alone something crazy like that. :confused:

Tecmos Deception
11-21-2012, 08:19 AM
Also, fear kiting without snare is extremely painful for melees... you will constantly be seeing "You cannot see your target." and "Your target is too far away, get closer!".

Ya know, this is what I remembered from live also. Feared + unsnared mobs ran around at warp speed. But around 35 with my rogue on here, so like 3-4 months ago, I was killing spectres in oasis with a necro and even when he didn't cast any darkness spell at all, snared spectres fled slowly enough that it was EASY to keep on them with jboots. I probably was successfully meleeing like 80-90% of the time.

Etris
11-21-2012, 09:33 AM
A Rogue and a Enchanter paired up is just stupid plain and simple. This game is hard enough let alone something crazy like that. :confused:

Ya it was very hard rofl. And we're on the red server, so his aoe's stun / mez hit me.

Bubbles
11-22-2012, 03:46 AM
You missed pre-nerf whirl till you hurl in all its glory by a good year and a half.

EmarrEnc
11-22-2012, 08:17 AM
On live, I two boxed an enchanter and a rogue, and was very successful with it. The difference here is that my enchanter was max lvl and I PLd my rogue up to speed, instead of lvling both from the bottom up. The enchanter berserker strength line doesn't get useful until later lvls.

Making the enchanter root tank with bedlam/rune was the main strategy (slowed mobs). Also at some point, bloodpoints with enchanter buffs could heal the rogue in a very short amount of time.

I used to solo/duo Crypt in Sebilis, DEs in Kith, Freeti in Solb, etc - certainly not a worthless duo. For sure it isn't the best duo out there, but they are the two classes I enjoyed playing, so I did. You guys should do the same, imo.

fastboy21
11-22-2012, 08:57 AM
Problem isn't whether its doable...it just is comparatively a weak combo.

If you like both classes they can be fun together...rogue is dps, chanter is hella utility. you'll be useful for most grps and raids.

If your goal is just to duo for exp there are better combos. If your goal is to duo named camps you can prob kill anything with a chanter alone that you can kill with a chanter/rogue combo. It would be especially weak if you aren't a good boxer and you weren't set up to play both classes smoothly. You'll prob end up playing one class most of the time while boxing, and only hopping to the other when he is needed.

Elements
11-22-2012, 10:40 AM
The most xp efficient way to make this work would be for the enchanter to simply charm solo and for the rogue to finish off low hp mobs. With the enchanter in a group you dont need to worry about the 50% damage from the pet nerfing your xp just mske sure you get one hit on the mob. I suggest the rogue brings some ranged either arrows or throwing or a mrylo bracer cause you are in for a boring ride. Once the enchanter gets some higher level stuns you will be able to stunlock/backstab tougher targets down but it wont be as efficient on the enchanters mana pool as simply carrying the rogue via charm solo.

Elements
11-22-2012, 10:41 AM
Problem isn't whether its doable...it just is comparatively a weak combo.

If you like both classes they can be fun together...rogue is dps, chanter is hella utility. you'll be useful for most grps and raids.

If your goal is just to duo for exp there are better combos. If your goal is to duo named camps you can prob kill anything with a chanter alone that you can kill with a chanter/rogue combo. It would be especially weak if you aren't a good boxer and you weren't set up to play both classes smoothly. You'll prob end up playing one class most of the time while boxing, and only hopping to the other when he is needed.

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